Amputator

(image)




Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of basic healing.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Fieldmedic
Advances to:
Cost: 35
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Amputator
Abilities: heals +4, terror

Attacks (damage × count)

(image)cleaver(blade attack) blade11 × 2(melee attack) melee
(image)dagger(blade attack) blade7 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen160%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand320%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:04:03 2024.