Atokpi

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Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from:
Advances to: Atokpi Samurai, Atokpi Infantry
Cost: 17
HP: 36
Moves: 5
XP: 42
Level: 1
Alignment: neutral
Id: WOTG_Atokpi
Abilities: submerge

Attacks (damage × count)

(image)katana(blade attack) blade6 × 3(melee attack) melee(firststrike)
(image)stab(pierce attack) pierce9 × 2(melee attack) melee(firststrike)
(image)staff(impact attack) impact7 × 2(melee attack) melee
(image)spear(pierce attack) pierce6 × 1(ranged attack) ranged(marksman)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact-10% (icon) fire-10%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:01:47 2024.