Carsomyr

(image)

Some of the most well-crafted Floating Swords eventually achieve the status of an Carsomyr, a soul-sword pressured through magic and experience into a holy killing machine. Losing their aversion of arcane magics, which usually unwind the enchantments around a soul-sword and destroy it, these bright paladine blades float across the field of battle and dispatch their foes with machine-like precision and uncanny accuracy. An Carsomyr is also capable of firing short bursts of its own intrinsic magic at enemies, a useful ability in crowded battlefields.

 

Information

Advances from: Enchanted Sword
Advances to:
Cost: 105
HP: 50
Moves: 8
XP: 200
Level: 4
Alignment: lawful
Id: WOTG_Carsomyr
Abilities:

Attacks (damage × count)

(image)carsomyr sword(arcane attack) arcane14 × 2(melee attack) melee(magical, holy)
(image)carsomyr light(arcane attack) arcane3 × 5(ranged attack) ranged(magical, holy)

Resistances

(icon) blade50% (icon) pierce30%
(icon) impact30% (icon) fire-10%
(icon) cold10% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Nov 27 03:01:57 2024.