Galdra

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The greatest of the Marauder seers, the Galdra, are misunderstood even by their own people. The common folk see the Galdra as the warrior wives of their lords. In truth, the Galdra will use their magic in battle, but their true place is at the side of a Marauder thain, who will consult them for advice in the wars against the Lavinians and Sidhe.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Seeress
Advances to:
Cost: 50
HP: 52
Moves: 6
XP: 130
Level: 3
Alignment: chaotic
Id: WOTG_Marauder Galdra
Abilities:

Attacks (damage × count)

(image)fist(impact attack) impact8 × 4(melee attack) melee
(image)cold blast(cold attack) cold14 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen250%
(icon) Fungus330%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:03:54 2024.