Mage of Nature

(image)

The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests.

Having full control of nature's power, they can use it effectively in battles and can heal themselves and nearby allies.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.This unit is capable of rapid healing.

 

Information

Advances from: Forest Mage
Advances to:
Cost: 60
HP: 49
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: WOTG_Mage of Nature
Abilities: regenerates, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 3(melee attack) melee
(image)nature flare(fire attack) fire6 × 6(ranged attack) ranged(magical)
(image)sacred fire(arcane attack) arcane24 × 1(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:02:53 2024.