Seeress

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The art of seid is taught to Marauder noblewomen by the Frost Elves, their allies, as part of a political agreement between the two peoples. After returning home from the Frost Elven lands, the Seeress has learned to use her powers in battle, striking down foes with a wave of her hand.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Fay
Advances to: Galdra
Cost: 30
HP: 40
Moves: 6
XP: 72
Level: 2
Alignment: chaotic
Id: WOTG_Marauder Seeress
Abilities:

Attacks (damage × count)

(image)fist(impact attack) impact6 × 3(melee attack) melee
(image)cold blast(cold attack) cold10 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen250%
(icon) Fungus330%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:41:02 2024.