Jinn Water Priest

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Information

Advances from: Jinn Novice Priest
Advances to: Jinn Water Grand Priest
Cost: 33
HP: 40
Moves: 8
XP: 100
Level: 2
Alignment: chaotic
Id: WOTG_Jinn_Water_Priest
Abilities: cures, heals +8, water ambush, water regeneration +8

Attacks (damage × count)

(image)magical force(arcane attack) arcane7 × 3(melee attack) melee(magical)
(image)water splash(impact attack) impact5 × 7(ranged attack) ranged(magical, slows)
(image)ancient fire(arcane attack) arcane9 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact10% (icon) fire50%
(icon) cold60% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Apr 30 03:31:13 2025.