Greater Dimensional Gate

(image)

The most inexperienced of summoners are capable of summoning only dimensional gates: unstable bridges of arcane energy between this world and the Abyss. Dimensional gates, though primitive, are capable of surging forth with accurate pinpoint attacks of arcane matter. Although weak and fragile, a single fallen life is all that the gate requires in order to solidify itself into a true door for a being from the Abyss to emerge out of.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Dimensional Gate
Advances to: Forgotten Dimensional Gate, RhamiDatu, RhamiKai, Living Furnace, Zephyr, Earth Avatar, Fire Elemental, Air Avatar, Rock Golem, WOTG_Golem_Wood_Defender, Undine, Monster Mudcrawler, Master Ifreet, Efreet, Great Jinn, Ice Crab, Vine Tiger, Medium Ice Golem, Sand Spirit, Thunderbird, Silver Unicorn, Lava Elemental, Frost Flying Golem, Frost Fury Flying Golem, Frost Knight, Frost Lanceman, Frost Mage, Frost Shieldman, Frost Shooter, Frost Warrior, Frost Witch
Cost: 16
HP: 23
Moves: 8
XP: 46
Level: 1
Alignment: neutral
Id: WOTG_Greater Dimensional Gate
Abilities: skirmisher, energy draining

Attacks (damage × count)

(image)yellow flame(arcane attack) arcane10 × 1(melee attack) melee(precision, firststrike)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Dec 18 02:59:52 2024.