Mounted Axeman

(image)

Horses are hard to come by in culture, and are also hard to take along on ocean raids across Iceswept Bay. Still, any would leap at the chance to steal horse or livestock, even if only for the journey back. All of the negative aspects of riding a horse into battle are forgotten once a Marauder makes the first quick and powerful axe-sweep cutting down an enemy, especially if the very horse he is riding was stolen from the man he slays.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Axeman
Advances to:
Cost: 34
HP: 48
Moves: 8
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Human Mounted Axeman
Abilities:

Attacks (damage × count)

(image)battleaxe(blade attack) blade7 × 4(melee attack) melee
(image)battleaxe(blade attack) blade8 × 3(melee attack) melee(charge)

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef420%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains20%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Nov 20 03:00:10 2024.