Jinn Water Grand Priest

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Information

Advances from: Jinn Water Priest
Advances to:
Cost: 53
HP: 55
Moves: 9
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Jinn_Water_Grand_Priest
Abilities: cures, heals +12, water ambush, water regeneration +12

Attacks (damage × count)

(image)magical force(arcane attack) arcane8 × 4(melee attack) melee(magical)
(image)water splash(impact attack) impact6 × 8(ranged attack) ranged(magical, slows)
(image)ancient fire(arcane attack) arcane10 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire50%
(icon) cold70% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Apr 30 03:31:13 2025.