Region Vornathis
Animals | |||||||||||||||||||||||||||||||||||||||||||||
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L0 Chicken
skirmisher
1 × 5 melee-pierce |
L1 Giant Chicken
grazer
4 × 3 melee-pierce (defensive) |
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Barbarian Goblins | |||||||||||||||||||||||||||||||||||||||||||||
L1 Goblin Archer
3 × 2 melee-blade 5 × 3 ranged-pierce (poison) |
L2 Goblin Sniper
4 × 3 melee-blade 8 × 3 ranged-pierce (poison, marksman) |
L3 Goblin Raider
6 × 3 melee-blade 12 × 3 ranged-pierce (poison, marksman) 9 × 2 ranged-pierce (poison, split fire) 7 × 3 ranged-impact (slows) |
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L0 Goblin Kamikaze
kamikaze
20 × 1 kamikaze-fire (always hits) 13 × 1 kamikaze-impact (always hits) |
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L0 Goblin Runt
7 × 2 melee-pierce 6 × 1 ranged-pierce |
L1 Goblin Hunter
mountain ambush, skirmisher
4 × 4 melee-blade 5 × 2 ranged-impact (slows) |
L2 Goblin Assassin
mountain ambush, skirmisher, hit and run +2
6 × 4 melee-blade 5 × 3 ranged-impact (slows) |
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L1 Goblin Warrior
hit and run +2
7 × 3 melee-pierce 9 × 1 ranged-pierce |
L2 Goblin Veteran
hit and run +3, skirmisher
9 × 3 melee-pierce 12 × 1 ranged-pierce |
L3 Goblin Invader
hit and run +3, skirmisher
11 × 3 melee-pierce (first strike) 8 × 3 melee-fire 15 × 1 ranged-pierce |
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L2 Goblin Warbanner
racial leader, summon
8 × 3 melee-pierce 7 × 2 ranged-pierce |
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L1 Goblin Shaman
heals +4, regenerates +2
4 × 1 melee-impact 8 × 2 ranged-arcane (skilled) 6 × 1 ranged-cold (magical, slows) |
L2 Goblin Druid
heals +6, cures, regenerates +5
8 × 1 melee-impact 8 × 3 ranged-arcane (skilled) 6 × 2 ranged-cold (magical, slows) |
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L2 Goblin Wizard
regenerates +5
7 × 1 melee-impact 13 × 2 ranged-impact (skilled, stun) 11 × 2 ranged-cold (magical) |
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Barbarian Orcs | |||||||||||||||||||||||||||||||||||||||||||||
L1 Barbarian Berserker
6 × 2 melee-pierce 5 × 3 melee-blade (berserk, attack only) |
L2 Blood Warrior
fury, bloodlust +5
9 × 2 melee-pierce 8 × 3 melee-blade (berserk, attack only) |
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L1 Orcish Warrior
7 × 3 melee-blade 4 × 2 ranged-blade |
L2 Barbarian
10 × 3 melee-blade 6 × 2 ranged-blade |
L3 Barbarian Lord
15 × 3 melee-blade 19 × 2 melee-blade 8 × 3 melee-blade (double attack) 8 × 2 ranged-blade |
L4 Barbarian King
warcry
16 × 4 melee-blade 26 × 2 melee-blade 13 × 3 melee-blade (double attack) 11 × 2 ranged-blade |
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L2 Orcish Warbanner
racial leader
9 × 3 melee-blade 5 × 2 ranged-blade |
L3 Orcish Chieftain
racial leader, recruit
10 × 4 melee-blade 5 × 3 ranged-blade |
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Barbarian Trolls | |||||||||||||||||||||||||||||||||||||||||||||
L1 Barbarian Troll Sorcerer
regenerates +8
7 × 2 melee-impact 5 × 3 ranged-fire (magical) |
L2 Barbarian Troll Fire Wizard
regenerates +8
11 × 2 melee-impact 8 × 3 ranged-fire (magical) |
L3 Barbarian Troll Warlock
regenerates +9
15 × 2 melee-impact 10 × 3 ranged-fire (precision) |
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L2 Barbarian Troll Warbanner
regenerates +8, racial leader
9 × 2 melee-impact (skilled) 6 × 4 ranged-fire (magical) |
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Cyclops | |||||||||||||||||||||||||||||||||||||||||||||
L1 Cyclops
6 × 3 melee-impact (growing fury +3) |
L2 Cyclops Breaker
5 × 5 melee-impact (growing fury +3) 6 × 4 melee-impact (growing fury +2, double attack) |
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L2 Cyclops Brute
regenerates +2
17 × 2 melee-impact |
L3 Cyclops Warmonger
regenerates +4, furious death (10)
24 × 2 melee-impact (cleave 40%) |
L4 Cyclops Goliath
regenerates +6, furious death (14)
31 × 2 melee-impact (cleave 50%) 16 × 1 ranged-fire (precision) |
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L2 Cyclops Noble
7 × 3 melee-impact (growing fury +3) 17 × 1 ranged-fire (precision (offensive), drains, lesser revenge) |
L3 Cyclops Lord
inspires 1
9 × 3 melee-impact (growing fury +3) 25 × 1 ranged-fire (precision (offensive), drains, lesser revenge) |
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L3 Cyclops Ritualist
6 × 3 melee-impact 18 × 2 ranged-arcane (precision) 26 × 1 ranged-secret (precision, anti-shield) |
L4 Cyclops Lorekeeper
teleport, secret shield (10%)
8 × 3 melee-impact 24 × 2 ranged-arcane (precision) 35 × 1 ranged-secret (precision, anti-shield) |
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Darakthul | |||||||||||||||||||||||||||||||||||||||||||||
L0 Darakthai Seductress
heals +4
3 × 2 melee-impact 4 × 2 ranged-cold |
L1 Darakthai Harlot
distract, heals +4, charm, leadership
6 × 3 melee-impact 3 × 3 ranged-cold |
L2 Darakthai Muse of War
skirmisher, distract, heals +4, charm, leadership
7 × 4 melee-impact 6 × 3 ranged-cold |
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L1 Darakthai Siren
leadership, cures, heals +8, charm, leadership
3 × 2 melee-impact 5 × 3 ranged-cold |
L2 Darakthai Sorceress of Desire
leadership, cures, heals +8, charm, leadership
4 × 3 melee-impact (poison) 8 × 3 ranged-cold |
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L0 Darakthul Captive
4 × 3 melee-blade |
L1 Darakthul Fieldhand
5 × 4 melee-blade 8 × 2 melee-pierce 4 × 1 ranged-pierce |
L2 Darakthul Cropland Guardian
7 × 4 melee-blade 9 × 3 melee-pierce 5 × 2 ranged-pierce |
L3 Darakthul Freeblade
10 × 4 melee-blade 12 × 3 melee-pierce 8 × 2 ranged-pierce |
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L1 Darakthul Laborer
9 × 2 melee-impact |
L2 Darakthul Earthbreaker
15 × 2 melee-impact 10 × 3 melee-pierce |
L3 Darakthul Earthshaker
20 × 2 melee-impact 14 × 3 melee-pierce |
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L1 Darakthul Enslaver
10 × 2 melee-blade 6 × 3 melee-impact (plague) |
L2 Darakthul Chainsmaster
15 × 2 melee-blade (dread) 7 × 4 melee-impact (plague, dread) 6 × 2 ranged-impact (slows, plague) |
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L2 Darakthul Executor
15 × 2 melee-blade 9 × 3 melee-impact (plague) |
L3 Darakthul Lord of Chains
16 × 3 melee-blade 10 × 4 melee-impact (plague) |
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L2 Darakthul Terrorbringer
leadership
17 × 2 melee-blade 10 × 3 melee-impact (plague) 9 × 3 melee-fire |
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L1 Darakthul Pursuer
2 × 2 melee-impact 5 × 3 ranged-impact (slows) 6 × 3 ranged-pierce |
L2 Darakthul Chaser
5 × 3 melee-blade 7 × 3 ranged-impact (plague, slows) 7 × 4 ranged-pierce |
L3 Darakthul Assassin
ambush
6 × 3 melee-blade 10 × 3 ranged-impact (plague, slows) 10 × 4 ranged-pierce |
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L2 Darakthul Linebreaker
skirmisher
4 × 3 melee-impact 6 × 4 ranged-impact (plague, slows) |
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L1 Darakthul Scarecrow
6 × 3 melee-pierce |
L2 Darakthul Inciter
9 × 3 melee-pierce |
L3 Darakthul Grim Reaper
11 × 4 melee-pierce (parry 5%) |
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Dulthrachnis | |||||||||||||||||||||||||||||||||||||||||||||
L1 Atokpi
submerge
7 × 3 melee-blade (first strike) 9 × 2 melee-impact 8 × 1 ranged-pierce |
L2 Atokpi Infantry
skirmisher, bloodlust +6, submerge
8 × 3 melee-blade (first strike) 13 × 2 melee-pierce (first strike) 13 × 1 ranged-pierce (greater marksman, supercharge) |
L3 Atokpi Charger
kill and run +2, skirmisher, bloodlust +8, submerge
12 × 3 melee-blade (first strike, magic counter) 12 × 3 melee-pierce (first strike, magic counter) 11 × 2 ranged-pierce (greater marksman, supercharge) |
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L3 Atokpi Crimson
skirmisher, bloodlust +8, dauntless, submerge
9 × 4 melee-blade (first strike) 18 × 2 melee-pierce (first strike) 18 × 1 ranged-pierce (greater marksman, supercharge) |
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L2 Atokpi Tidebreaker
submerge, nocturnal regeneration +3
11 × 3 melee-blade (first strike) 14 × 2 melee-impact 7 × 2 ranged-pierce (marksman) |
L3 Atokpi Tidewraith
submerge, awe 1, nocturnal regeneration +4
14 × 3 melee-blade (first strike) 19 × 2 melee-impact 12 × 2 ranged-pierce (marksman) |
L4 Atokpi Abyssal Champion
alter ego, dummy, submerge, awe 2, nocturnal regeneration +5
16 × 3 melee-blade (first strike) 24 × 2 melee-impact (first strike) 16 × 2 ranged-pierce (skilled) |
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L4 Atokpi Shadowed Revenant
alter ego, dummy, submerge, awe 3, nocturnal regeneration +6
18 × 3 melee-blade (first strike) 26 × 2 melee-impact (first strike, plague) 17 × 2 ranged-pierce (magical) 18 × 2 ranged-secret (anti-shield, magical) |
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L1 Bone Skullwalker
scavenger +1, submerge
16 × 1 melee-impact (collector +1) 9 × 2 melee-pierce (collector +1) |
L2 Bone Fragmented Titan
scavenger +2, submerge
22 × 1 melee-impact (collector +2) 9 × 3 melee-pierce (collector +2) |
L3 Bone Juggernaut
scavenger +3, submerge
33 × 1 melee-impact (collector +3) 13 × 3 melee-pierce (collector +3) |
L4 Bone Leviathan
awe 1, split, scavenger +4, submerge
44 × 1 melee-impact (collector +4) 17 × 3 melee-pierce (collector +4) |
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L3 Bone Splitter
scavenger +2, bone split, rest healing +8, submerge
13 × 2 melee-impact (collector +2) 9 × 3 melee-pierce (collector +2, swift strike) 9 × 4 ranged-pierce (lesser revenge) |
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L1 Cyclops Lost Goliath
submerge
5 × 1 melee-impact 15 × 1 ranged-cold (plague, magical) 8 × 2 ranged-arcane (plague, magical) |
L2 Cyclops Wretched Seer
awe 1, fungal regeneration +5, submerge
6 × 2 melee-impact 25 × 1 ranged-cold (plague, magical) 13 × 2 ranged-arcane (plague, magical) |
L3 Cyclops Abyssal Enchanter
summon undead, heal undead 5, awe 1, fungal regeneration +5
8 × 3 melee-blade (plague) 26 × 1 ranged-cold (plague, magical) 14 × 2 ranged-arcane (plague, magical) |
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L3 Cyclops Lost Warlock
submerge, awe 2, fungal regeneration +8, regenerates +4
8 × 2 melee-impact (plague) 38 × 1 ranged-cold (plague, magical) 13 × 3 ranged-arcane (plague, magical) |
L4 Cyclops Ghostly Ruler
submerge, awe 2, fungal regeneration +10, regenerates +6, summon, secret shield (10%)
12 × 2 melee-impact (plague) 56 × 1 ranged-cold (plague, magical) 14 × 4 ranged-arcane (plague, magical) |
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L1 Nightmare Wraithborn
5 × 3 melee-fire (magical (offensive), drains) 5 × 2 ranged-fire (skilled) |
L2 Harbinger
nocturnal regeneration +5
4 × 4 melee-fire (magical) 7 × 3 ranged-fire (magical, plague) 15 × 1 ranged-impact (precision (offensive), stun, immobilize) |
L3 Doom Bringer
nocturnal regeneration +8
6 × 4 melee-fire (magical) 10 × 3 ranged-fire (magical, plague) 21 × 1 ranged-impact (precision (offensive), stun, immobilize) |
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L2 Nightmare Eclipsed Wraith
8 × 3 melee-fire (magical (offensive), drains) 6 × 2 ranged-fire (skilled) |
L3 Nightmare Harbinger of Ruin
11 × 3 melee-fire (magical, drains) 22 × 1 melee-secret (drains, swallow +6, anti-shield) 9 × 2 ranged-fire (skilled) |
L4 Nightmare Apostle of Calamity
voice of darkness, awe 1
14 × 3 melee-fire (magical, drains) 30 × 1 melee-secret (drains, swallow +10, anti-shield) 13 × 2 ranged-fire (skilled) |
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L1 Omen Abyssal Shade
awe 1
7 × 3 melee-blade (all around, no counter-attack) 9 × 2 melee-pierce |
L2 Omen Vengeful Apparition
awe 2
10 × 3 melee-blade (all around, no counter-attack) 13 × 2 melee-pierce (marksman) |
L3 Omen Eternal Voidbringer
awe 3
13 × 3 melee-blade (all around, no counter-attack, marksman) 18 × 2 melee-pierce (precision (offensive), evade) 8 × 2 ranged-fire (skilled) |
L4 Omen Sovereign of Ruin
awe 3, regenerates +4
17 × 3 melee-blade (all around, no counter-attack, marksman) 23 × 2 melee-pierce (precision (offensive), evade) 12 × 2 ranged-fire (skilled) |
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L1 Pirania Wraithspawn Wing
upkeepless, hit and run +1
5 × 3 melee-pierce (drains) |
L2 Pirania Lurking Voracity
1 upkeep, awe 1, hit and run +1
6 × 4 melee-pierce (drains, swallow +3) |
L3 Pirania Terror of the Abyss
2 upkeep, awe 2, hit and run +1
8 × 4 melee-pierce (drains, swallow +6) 9 × 2 ranged-cold (skilled) |
L4 Pirania Eater of Worlds
3 upkeep, awe 2, regenerates +4, hit and run +2
9 × 5 melee-pierce (drains, swallow +8) 12 × 2 ranged-cold (skilled) |
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Eggs | |||||||||||||||||||||||||||||||||||||||||||||
L0 Giant Chicken Egg
hatching |
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Faltharim | |||||||||||||||||||||||||||||||||||||||||||||
L0 Falthar Blade Initiate
4 × 3 melee-blade 6 × 2 melee-pierce |
L1 Falthar Field Shooter
6 × 3 melee-blade 8 × 3 ranged-pierce |
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L1 Falthar Protector
6 × 3 melee-pierce (first strike) |
L2 Falthar Shieldbearer
9 × 3 melee-pierce (first strike) 8 × 1 ranged-pierce 6 × 1 melee-impact (defend only) |
L3 Falthar Sentinel
11 × 3 melee-pierce (first strike) 9 × 3 ranged-pierce 9 × 2 melee-impact (defend only) |
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L2 Falthar Warblade
6 × 4 melee-blade 7 × 2 melee-impact (defend only) |
L3 Falthar Battle Veteran
8 × 4 melee-blade 9 × 2 melee-impact (defend only) |
L4 Falthar Gloryblade
10 × 5 melee-blade 11 × 2 melee-impact (defend only) |
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L0 Falthar Cultivator
collector
3 × 3 melee-pierce |
L1 Falthar Field Workers
lumberjack, tiller, collector
5 × 8 melee-pierce (swarm) 6 × 8 ranged-pierce (swarm) |
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L0 Falthar Fieldhand
7 × 3 melee-blade |
L2 Falthar Vanguard
leadership
7 × 4 melee-blade 7 × 2 ranged-pierce |
L3 Falthar Battle Chieftain
leadership
9 × 4 melee-blade 11 × 3 ranged-pierce |
L4 Falthar Shadow Overlord
leadership
11 × 4 melee-blade 14 × 3 ranged-pierce |
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L0 Falthar Harvest Blade
culling
6 × 2 melee-blade |
L1 Falthar Veil Dancer
nightstalk
10 × 2 melee-blade |
L2 Falthar Shadow Duelist
nightstalk
10 × 3 melee-blade 2 × 7 ranged-blade (poison) 13 × 1 ranged-blade (poison, slows) |
L3 Falthar Shadow Commander
nightstalk
25 × 2 melee-blade 10 × 5 ranged-blade (poison) 50 × 1 ranged-blade (poison, slows) |
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L0 Falthar Hayward
5 × 2 melee-pierce (charge) |
L1 Falthar Night Rider
nightstalk
10 × 2 melee-impact (charge) |
L2 Falthar Dark Avenger
nightstalk
11 × 3 melee-impact 15 × 2 melee-impact (charge) |
L3 Falthar Dreadblade
nightstalk
13 × 3 melee-blade 18 × 2 melee-impact (charge) |
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L2 Falthar Night Stalker
nightstalk
16 × 3 melee-impact (charge) |
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L0 Falthara Herbalist
animal care
4 × 1 melee-impact 6 × 2 ranged-fire (magical) |
L1 Falthara Sorceress Novice
heals +4
2 × 3 melee-impact 3 × 3 ranged-fire (magical, slows) |
L2 Falthara Sorceress
cures, heals +8, unstones
5 × 3 melee-impact (magical) 7 × 3 ranged-cold (magical, slows) 25 × 1 ranged-fire (poison) |
L3 Falthara Night Sorceress
skirmisher
15 × 3 melee-cold (backstab) 7 × 5 ranged-arcane (magical, drains) 7 × 3 ranged-cold (poison) |
L4 Falthara Shadowed Enchantress
skirmisher, nightstalk, terror
20 × 1 melee-blade (petrifies) 7 × 5 ranged-arcane (magical, drains) 2 × 10 ranged-cold (poison) |
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L3 Falthara Radiant Sorceress
illuminates, heals +8, unstones
7 × 3 melee-arcane (magical) 5 × 7 ranged-arcane (magical) 3 × 5 ranged-fire (slows) |
L4 Falthara Ethereal Enchantress
illuminates, heals +8, unstones, leadership
7 × 7 melee-arcane (magical) 7 × 7 ranged-arcane (magical) 3 × 7 ranged-fire (slows) |
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L3 Falthara Twilight Sorceress
cures, heals +8, unstones, teleport
10 × 4 melee-blade (magical) 15 × 1 ranged-arcane (magical, slows) 5 × 3 ranged-fire |
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Jharvakar | |||||||||||||||||||||||||||||||||||||||||||||
L0 Jharvakar Quetzalcoatl
4 × 3 melee-blade |
L1 Jharvakar Kukulkan
7 × 3 melee-blade |
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L1 Jharvakar Yarikh
7 × 3 melee-pierce (poison) |
L2 Jharvakar Plesios
9 × 3 melee-pierce (poison) |
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Kal'dris | |||||||||||||||||||||||||||||||||||||||||||||
L1 R'natha
8 × 2 melee-impact |
L2 V'litha
14 × 2 melee-impact |
L3 Th'gorcha
18 × 2 melee-impact (first strike) 9 × 4 melee-impact (marksman) |
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Korrvahn | |||||||||||||||||||||||||||||||||||||||||||||
L1 Howler
5 × 3 melee-blade |
L2 Hounds of the Hunt
8 × 3 melee-blade |
L3 Predator
10 × 3 melee-blade (parry 5%) |
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L2 Ravager
feeding
9 × 3 melee-blade (berserk) |
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L2 Snatcher
skirmisher
7 × 3 melee-blade 10 × 2 melee-blade (plague) |
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L2 Xolotl
nightstalk, regenerates
6 × 4 melee-pierce 8 × 3 melee-blade |
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Magical | |||||||||||||||||||||||||||||||||||||||||||||
L1 Forest Spirit
kamikaze heal, nature regeneration +6, heals +4, cures |
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L1 Swamp Spirit
kamikaze, swamp regeneration +8
21 × 1 kamikaze-secret (always hits, poison, anti-shield) |
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Mechanical | |||||||||||||||||||||||||||||||||||||||||||||
LNone bug 3827 workaround
fury, kamikaze, hit and run +1, hit and run +2, hit and run +3, bloodlust +5, kill and run +2, bloodlust +8, forage, scavenger +3, pain chaining II
None × None melee-impact (swallow +3, growing fury +3, growing fury +2, sculpts, all around, triple strike) |
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Monsters | |||||||||||||||||||||||||||||||||||||||||||||
L1 Wyvern
8 × 3 melee-pierce (swallow +4) 10 × 2 melee-impact |
L2 Great Wyvern
11 × 3 melee-pierce (swallow +8) 14 × 2 melee-impact 6 × 2 ranged-cold (marksman) |
L3 Chaos Wyvern
15 × 3 melee-pierce (swallow +12) 20 × 2 melee-impact 8 × 2 ranged-cold (skilled) |
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Muniriki | |||||||||||||||||||||||||||||||||||||||||||||
L1 Munirik Boomerang Thrower
alliance
6 × 2 melee-impact 7 × 2 melee-impact (spinning, attack only) 6 × 3 ranged-impact (spinning, lurk) |
L2 Munirik Ranger
alliance
8 × 2 melee-impact 9 × 2 melee-impact (spinning, attack only) 10 × 3 ranged-impact (spinning, lurk) |
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L1 Munirik Bowman
lesser ambush, bloodbound
3 × 2 melee-impact 7 × 3 ranged-pierce |
L2 Munirik Archer
lesser ambush, bloodbound
6 × 2 melee-impact (struggle) 10 × 3 ranged-pierce |
L3 Munirik Native
ambush, bloodbound
5 × 3 melee-impact (struggle) 11 × 4 ranged-pierce |
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L1 Munirik Cook
feeding, antisocial
6 × 3 melee-fire (anarchy) |
L2 Munirik Maneater
feeding, anathema
10 × 3 melee-fire (anarchy) 8 × 2 melee-blade (drains, misanthropia) |
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L1 Munirik Dartsman
lesser nightstalk, Deathaura
7 × 1 melee-impact 3 × 3 ranged-pierce (poison) |
L2 Munirik Hunter
lesser nightstalk, Deathaura
9 × 2 melee-blade (backstab) 6 × 3 ranged-pierce (marksman, poison) |
L3 Munirik Slayer
nightstalk, Deathaura
12 × 2 melee-blade (uber backstab) 6 × 4 ranged-pierce (marksman, poison) |
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L1 Munirik Rowboat
7 × 2 melee-impact 5 × 3 ranged-pierce (marksman) |
L2 Munirik Canoe
9 × 2 melee-impact 8 × 3 ranged-pierce (marksman, distant attack) |
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L2 Munirik Fishing Boat
7 × 2 melee-impact 10 × 2 melee-pierce 8 × 3 ranged-pierce (distant attack) 4 × 2 ranged-impact (slows) |
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L1 Munirik Scalper
leadership
9 × 2 melee-blade |
L2 Munirik Decapitator
leadership
10 × 3 melee-blade (anger) 8 × 1 ranged-blade |
L3 Munirik Executioner
leadership, nocturnal ambush
16 × 3 melee-blade (anger) 35 × 1 melee-impact 9 × 2 ranged-blade |
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L1 Munirik Warrior
6 × 3 melee-pierce 8 × 1 ranged-pierce |
L2 Munirik Endemic
exile
7 × 4 melee-pierce (backstab) 8 × 2 ranged-pierce |
L3 Munirik Indigenous
exile
9 × 5 melee-pierce (greater backstab) 7 × 3 ranged-pierce |
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L2 Munirik Tribalist
leadership
8 × 3 melee-pierce (misorcia) 11 × 1 ranged-pierce |
L3 Munirik Chieftain
leadership
13 × 3 melee-pierce (misorcia) 11 × 2 ranged-pierce |
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L1 Munirika Shaman
heals +4
3 × 2 melee-impact (trickery) 4 × 2 ranged-cold (poison, enchanted) |
L2 Munirika Medicineman
cures, heals +8
4 × 2 melee-impact (trickery) 6 × 3 ranged-cold (poison, enchanted) |
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L2 Munirika Witchdoctor
heals +4
5 × 2 melee-impact (infect) 7 × 4 ranged-cold (poison, enchanted) |
L3 Munirika Voodoo Doctor
heals +4, despair (15)
6 × 3 melee-impact (greater infect) 8 × 2 melee-arcane (drains, trickery) 7 × 4 ranged-cold (poison, enchanted) 6 × 4 ranged-cold (slows, magical) 13 × 4 ranged-pierce (mayhem, accuracy 5%) 13 × 4 ranged-fire (doom, accuracy 5%) |
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Rocs | |||||||||||||||||||||||||||||||||||||||||||||
L1 Roc Rider
5 × 4 melee-pierce |
L2 Roc Tamer
7 × 4 melee-pierce 7 × 2 ranged-pierce |
L3 Roc Master
10 × 4 melee-pierce 11 × 2 ranged-pierce (hit and run +2) 5 × 3 ranged-impact (slows, attack only, hit and run +2) |
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Salamanders Dark Blood | |||||||||||||||||||||||||||||||||||||||||||||
L1 Salamander
swamp lurk
5 × 3 melee-blade (backstab) |
L2 Black Salamander
swamp lurk, nightstalk
6 × 3 melee-blade (backstab) 3 × 4 ranged-blade (poison) |
L3 Shadow Salamander
swamp lurk, nightstalk, skirmisher, bloodlust +3
8 × 3 melee-blade (backstab) 4 × 5 ranged-blade (poison) 4 × 3 ranged-blade (poison, split fire) |
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L2 Blue Salamander
swamp lurk, water ambush
7 × 3 melee-pierce 8 × 2 melee-pierce (backstab) 8 × 3 ranged-blade (marksman) |
L3 Salamander Marine
swamp lurk, water ambush
11 × 3 melee-pierce (first strike) 10 × 2 melee-pierce (first strike, backstab, revenge) 9 × 3 ranged-blade (greater marksman) |
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L2 Green Salamander
swamp lurk, ambush
10 × 2 melee-impact 5 × 3 melee-impact (backstab) 10 × 2 ranged-impact (slows) |
L3 Jungle Salamander
swamp lurk, ambush, nature regeneration +2
11 × 3 melee-impact 5 × 4 melee-impact (backstab) 11 × 2 melee-impact (slows, immobilize, attack only) 14 × 2 ranged-impact (slows, hit and run +1) |
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L2 Red Salamander
regenerates +5
6 × 3 melee-fire 7 × 2 melee-fire (backstab) 8 × 3 ranged-fire (magical) |
L3 Lava Salamander
heat aura 10%, dummy, regenerates +8
8 × 3 melee-fire 9 × 2 melee-fire (backstab, magical) 11 × 3 ranged-fire (magical) |
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L2 Yellow Salamander
swamp lurk, concealment
7 × 3 melee-blade (backstab) 5 × 4 melee-pierce (backstab) 4 × 3 ranged-pierce (bleed) |
L3 Desert Salamander
kill and run +2, swamp lurk, concealment
7 × 4 melee-blade (backstab, evade) 5 × 5 melee-pierce (backstab, evade) 5 × 3 ranged-pierce (bleed, marksman) |
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Saurians Dark Blood | |||||||||||||||||||||||||||||||||||||||||||||
L1 Jungle Blowgunner
skirmisher
4 × 2 melee-impact 5 × 3 ranged-pierce (poison) |
L2 Jungle Crossbowman
skirmisher
6 × 2 melee-impact 6 × 4 ranged-pierce (poison, marksman) |
L3 Jungle Assassin
skirmisher, ambush
9 × 2 melee-impact 7 × 5 ranged-pierce (poison, skilled) 9 × 2 ranged-pierce (poison, split fire) |
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L1 Jungle Pikeman
7 × 3 melee-pierce 7 × 3 melee-blade |
L2 Jungle Guardian
10 × 3 melee-pierce 10 × 3 melee-blade |
L3 Jungle Champion
ambush, skirmisher
13 × 3 melee-pierce 13 × 3 melee-blade 12 × 1 ranged-pierce |
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L3 Temple Guard
concealment
12 × 3 melee-pierce (magic counter) 12 × 3 melee-blade (magic counter) 11 × 3 melee-arcane (very skilled, divine, magic counter) |
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L1 Shamanistic Adept
heals +4
4 × 2 melee-blade 5 × 4 ranged-cold (magical) |
L2 Clan Leader
cures, heals +8
6 × 2 melee-blade 7 × 4 ranged-cold (magical) |
L3 Mystic
summon, cures, heals +8, inspires 1, nature regeneration +8
8 × 2 melee-blade 9 × 4 ranged-cold (magical) 5 × 4 ranged-cold (slows, skilled) |
L4 Chosen of Forest
summon, cures, heals +12, inspires 2, nature regeneration +12
11 × 2 melee-blade 9 × 5 ranged-cold (magical) 7 × 4 ranged-cold (slows, very skilled) |
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L2 Corrupted Shaman
regenerates +6
6 × 2 melee-blade (poison) 6 × 5 ranged-fire (magical) |
L3 Swamp Mage
summon, regenerates +8
8 × 2 melee-blade (poison) 8 × 5 ranged-fire (magical) 24 × 1 ranged-fire (slows, poison, magical) |
L4 Chosen of Marsh
summon, poisonous aura, regenerates +12
10 × 2 melee-blade (poison, bleed) 10 × 5 ranged-fire (magical) 32 × 1 ranged-fire (slows, poison, magical) |
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L1 Toad Rider
regenerates +6
5 × 3 melee-impact 8 × 1 ranged-impact (slows, marksman) 5 × 3 ranged-pierce |
L2 Battle Toad
regenerates +9
6 × 4 melee-impact 11 × 1 ranged-impact (slows, marksman) 20 × 1 melee-pierce (attack only) 9 × 3 melee-pierce 7 × 2 ranged-pierce |
L3 Dreadnought
regenerates +10
8 × 4 melee-impact 9 × 2 ranged-impact (slows, marksman) 30 × 1 melee-pierce (attack only) 12 × 3 melee-pierce 9 × 2 ranged-pierce (skilled) |
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L2 Toad Archer
regenerates +9
6 × 3 melee-impact 8 × 2 ranged-impact (slows, skilled) 9 × 3 ranged-pierce |
L3 Twin Archer Toad
regenerates +10
7 × 4 melee-impact 8 × 3 ranged-impact (slows, skilled) 18 × 2 ranged-pierce 8 × 3 ranged-pierce (split fire) 8 × 5 ranged-pierce |
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L2 Toad Shaman
heals +4, regenerates +9
6 × 3 melee-impact 8 × 2 ranged-impact (slows, skilled) 6 × 4 ranged-cold (magical) |
L3 Toad Mystic
cures, heals +8, regenerates +10
8 × 3 melee-impact 10 × 2 ranged-impact (slows, magical) 7 × 5 ranged-cold (magical) |
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L1 Wyvern Rider
7 × 3 melee-pierce (swallow +3) 8 × 2 melee-pierce (charge) |
L2 Wyvern Knight
10 × 3 melee-pierce (swallow +6) 11 × 2 melee-pierce (charge) |
L3 Chaos Wyvern Knight
14 × 3 melee-pierce (swallow +9) 15 × 2 melee-pierce (charge) 22 × 1 melee-impact (cleave 100%) 8 × 2 ranged-cold (skilled) |
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Undead | |||||||||||||||||||||||||||||||||||||||||||||
L0 Animated Corpse
|
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Valtharos | |||||||||||||||||||||||||||||||||||||||||||||
L0 Sky Watcher
4 × 3 melee-blade |
L1 Sky Hunter
6 × 3 melee-blade 8 × 2 melee-pierce |
L2 Mighty Wing
9 × 3 melee-blade 12 × 2 melee-pierce |
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L1 Sky Phantom
skirmisher
5 × 3 melee-blade |
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Zhilakai | |||||||||||||||||||||||||||||||||||||||||||||
L1 Zhilak Brute
6 × 4 melee-blade |
L2 Zhilak Feral
9 × 4 melee-blade |
L3 Zhilak Savage
12 × 4 melee-blade 12 × 2 melee-impact (slows) |
L4 Zhilak Abomination
15 × 4 melee-blade 15 × 2 melee-impact (slows) |
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L2 Zhilak Warden
5 × 4 melee-blade 4 × 2 ranged-pierce (slows, living only) 4 × 2 ranged-pierce (poison) |
L3 Zhilak Guardian
6 × 4 melee-blade 4 × 3 ranged-pierce (slows, living only) 4 × 3 ranged-pierce (poison) 4 × 3 ranged-pierce (paralyses, living only) |
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L1 Zhilak Swarmcaller
5 × 2 melee-impact 3 × 6 ranged-pierce (drains, swarm, swarmheal) |
L2 Zhilak Dronecaller
heals +4, regenerates
5 × 2 melee-blade 6 × 3 ranged-pierce (swarmheal) |
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L2 Zhilak Swarmcaster
8 × 2 melee-impact 4 × 8 ranged-pierce (drains, swarm, swarmheal) |
L3 Zhilak Swarmlord
heals +4
11 × 2 melee-impact 5 × 9 ranged-pierce (drains, swarm, swarmheal) |
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L1 Zhilak Tamer
3 × 4 melee-blade 4 × 2 melee-impact 2 × 3 ranged-pierce (living only, slows) |
L2 Zhilak Beastmaster
3 × 4 melee-blade 4 × 2 melee-impact 2 × 3 ranged-pierce (slows, living only) |
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L1 Zhilaka Neophyte
5 × 2 melee-blade 4 × 3 ranged-arcane (magical) |
L2 Zhilaka Acolyte
6 × 2 melee-blade 13 × 1 melee-pierce (living only) 5 × 4 ranged-arcane (magical) |
L3 Zhilaka High Priestess
6 × 3 melee-blade 19 × 1 melee-pierce (living only) 7 × 4 ranged-arcane (magical) |
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Zinduri | |||||||||||||||||||||||||||||||||||||||||||||
L1 Zindurin Defender
7 × 3 melee-blade 7 × 2 melee-impact |
L2 Zindurin Destroyer
10 × 3 melee-blade (marksman) 14 × 2 melee-impact (marksman) |
L3 Zindurin Executioner
12 × 3 melee-blade (marksman) 16 × 2 melee-impact (marksman) |
L4 Zindurin Emperor
12 × 4 melee-blade (marksman) 16 × 3 melee-impact (magical) |
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L1 Zindurin Longshot
6 × 2 melee-blade 18 × 1 ranged-pierce |
L2 Zindurin Flamefinger
6 × 3 melee-blade 19 × 2 ranged-pierce |
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L2 Zindurin Sharpshooter
6 × 3 melee-blade 28 × 1 ranged-pierce (marksman) |
L3 Zindurin Supreme Sharpshooter
9 × 3 melee-blade 40 × 1 ranged-pierce (marksman) |
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L1 Zindurin Spellseeker
8 × 2 melee-impact (marksman) 9 × 1 ranged-fire (magical) |
L2 Zindurin Spellweaver
10 × 2 melee-impact (magical) 9 × 2 ranged-fire (magical) |
L3 Zindurin Spellmaster
18 × 2 melee-impact (magical) 9 × 3 ranged-fire (magical) 38 × 1 ranged-fire |
L4 Zindurin Spellarchon
20 × 2 melee-impact (magical) 9 × 4 ranged-fire (magical, slows) 35 × 1 ranged-fire (magical) |
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Zindurin Mechanical | |||||||||||||||||||||||||||||||||||||||||||||
L1 Zindurin Steam Surgeon
4 × 4 melee-blade (berserk) |
L2 Zindurin Red Rampager
regenerates
4 × 4 melee-blade (berserk, charge) |
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L2 Zindurin Steam Slaughterer
4 × 6 melee-blade (berserk) |
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L1 Zindurin Stormsurfer
8 × 2 ranged-fire |
L2 Zindurin Skywhirl
8 × 3 ranged-fire |
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L1 Zindurin Walking Fortress
steadfast
8 × 2 melee-impact |
L2 Zindurin Iron Terror
steadfast
9 × 3 melee-pierce |
L3 Zindurin Metal Dragon
steadfast
12 × 2 melee-pierce 17 × 2 ranged-fire (marksman) |
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L2 Zindurin Steel Sentinel
steadfast
10 × 1 melee-impact 15 × 2 ranged-fire (marksman) |
L3 Zindurin Steel Paladin
steadfast
15 × 1 melee-pierce 20 × 2 ranged-fire (marksman) |
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Zrakhul | |||||||||||||||||||||||||||||||||||||||||||||
L2 Dark Portal
damage aura 8, heal undead 5, regenerates +5
12 × 1 melee-fire (magical, first strike, defend-only) 8 × 1 ranged-fire (magical, defend-only) |
L3 Black Portal
damage aura 8, heal undead 5, regenerates +5, scavenger +3
14 × 1 melee-fire (very skilled, swallow +3) 8 × 3 ranged-secret (skilled, anti-shield) |
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L3 Infernal Vortex
summon, damage aura 14, heal undead 8, regenerates +9
18 × 1 melee-fire (revenge, first strike, defend-only) 8 × 2 ranged-fire (magical, defend-only) |
Last updated on Wed Jan 15 03:41:00 2025.