Spearhead

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Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):When used on the offensive the intimidation of a Spearheads charging flail attack decreases the damage he takes in retaliation. This only effects enemies of equal or lesser level.

 

Information

Advances from:
Advances to: Juggernaut, Vanguard
Cost: 20
HP: 38
Moves: 5
XP: 40
Level: 1
Alignment: chaotic
Id: WOTG_Khaganate Spearhead
Abilities:

Attacks (damage × count)

(image)flail(impact attack) impact9 × 2(melee attack) melee(dread)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:03:19 2024.