Grand Demon Knight

(image)

Grand Demon Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Black Demon Knight
Advances to:
Cost: 77
HP: 68
Moves: 8
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Horse_Grand_Demon_Knight
Abilities: killing -5% of hp max, terror

Attacks (damage × count)

(image)lance(pierce attack) pierce15 × 2(melee attack) melee(charge, pierce)
(image)flail(impact attack) impact21 × 1(melee attack) melee(firststrike)
(image)hell fire sword(fire attack) fire11 × 3(melee attack) melee(drains)
(image)soul fire(fire attack) fire16 × 1(ranged attack) ranged(drains)

Resistances

(icon) blade30% (icon) pierce-20%
(icon) impact20% (icon) fire80%
(icon) cold0% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen210%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 27 03:04:13 2024.