Automaton

(image)

These small metallic beasts seem not to need food or suchlike to live, very similar to undead. However, they cannot be such, since their resistance to fire, cold and arcane attacks is surprisingly high. Heavily armored, wielding a perilous steel mace and a rectangular shield, these 'automatons' are the new grunt attack and defense force of the evil forces that have taken over the known world. They somehow move rather quickly for their weight, a mystery that no one has been able yet to decipher. Their only drawback is their apparent lack of practice at moving in rough terrains such as hills and mountains.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from:
Advances to: WOTG_Iron Golem
Cost: 18
HP: 45
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: WOTG_Automaton
Abilities: submerge

Attacks (damage × count)

(image)morningstar(pierce attack) pierce7 × 2(melee attack) melee(duel)
(image)rectangular shield(impact attack) impact13 × 1(melee attack) melee(slows)
(image)hot oil(fire attack) fire5 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire20%
(icon) cold30% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef220%
(icon) Deep Water40%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 20 03:01:18 2024.