Mechanical Goliath

(image)

Giant metallic beasts under the command of the forces of Chaos, the Mechanical Goliaths can crush any man, skeleton, or even troll, in a matter of seconds. They seem to be immune to poison, drain, and other hazards that would normally have some effect on a living being, which suggests that they are magically animated statues of iron and steel, or some sort of shell for a living creature that is weak on its own.

To make things even worse, it is said that they can destroy entire armies from a distance with a sudden flash of red light, in an attack that is both powerful and accurate.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Iron Golem
Advances to:
Cost: 67
HP: 85
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: WOTG_Mechanical Goliath
Abilities: submerge

Attacks (damage × count)

(image)cold fist(cold attack) cold10 × 3(melee attack) melee(drains)
(image)morningstar(pierce attack) pierce14 × 2(melee attack) melee(duel)
(image)rectangular shield(impact attack) impact24 × 1(melee attack) melee(slows)
(image)plasma bomb(impact attack) impact12 × 2(ranged attack) ranged(marksman)
(image)torpedo(pierce attack) pierce9 × 3(ranged attack) ranged(pierce)
(image)hot oil(fire attack) fire8 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact30% (icon) fire30%
(icon) cold40% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef220%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand220%
(icon) Shallow Water210%
(icon) Swamp210%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 27 03:04:10 2024.