Forgotten Conflicts
Humans | |||||||||||||||||||||||||||||||||||||
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L3 Highwaywoman
![]() ![]() melee-impact |
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L3 Warrior King
leadership
![]() ![]() melee-impact |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L1 Caravan
|
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L1 Lighthouse
Sees nightstalkers |
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L1 Mortuary Caravan
arrived before scenario start |
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Nagas | |||||||||||||||||||||||||||||||||||||
L1 Naga Hunter
![]() ![]() melee-blade ![]() ![]() ranged-pierce (poison) |
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Quenoth Elves | |||||||||||||||||||||||||||||||||||||
L1 Quenoth Fighter
![]() ![]() melee-pierce (first strike, uses 2 attacks) ![]() ![]() melee-pierce (first strike, uses 1 attack, parry 10%) |
L2 Quenoth Flanker
skirmisher
![]() ![]() melee-blade (uses 4 attacks) ![]() ![]() ranged-pierce (poison, uses 2 attacks) ![]() ![]() melee-blade (uses 1 attack, parry 10%) |
L3 Quenoth Ranger
skirmisher
![]() ![]() melee-blade (uses 6 attacks) ![]() ![]() ranged-pierce (poison, uses 2 attacks) ![]() ![]() melee-blade (uses 1 attack, parry 20%) |
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L2 Quenoth Warrior
![]() ![]() melee-pierce (first strike, uses 4 attacks) ![]() ![]() melee-blade (uses 3 attacks) ![]() ![]() melee-pierce (first strike, uses 2 attacks, parry 10%) ![]() ![]() melee-blade (uses 1 attack, parry 10%) |
L3 Quenoth Champion
![]() ![]() melee-pierce (first strike, uses 4 attacks) ![]() ![]() melee-blade (uses 3 attacks) ![]() ![]() melee-pierce (first strike, uses 2 attacks, parry 10%) ![]() ![]() melee-blade (uses 1 attack, parry 10%) |
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L1 Quenoth Mystic
heals +4, tailwind, tailwind +1
![]() ![]() melee-impact ![]() ![]() ranged-impact (daze) |
L2 Quenoth Shaman
cures, heals +8, tailwind, tailwind +1
![]() ![]() melee-impact ![]() ![]() ranged-impact (daze) ![]() ![]() ranged-pierce (magical) |
L3 Quenoth Druid
cures, heals +8, tailwind, tailwind +2
![]() ![]() melee-impact ![]() ![]() ranged-impact (daze) ![]() ![]() ranged-pierce (magical) |
L4 Quenoth Shyde
cures, heals +12, tailwind, tailwind +2
![]() ![]() melee-impact ![]() ![]() ranged-impact (daze) ![]() ![]() ranged-pierce (magical) |
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L2 Quenoth Sun Singer
heals +4
![]() ![]() melee-fire ![]() ![]() ranged-arcane (magical) ![]() ![]() ranged-arcane (magical, ray) |
L3 Quenoth Sun Sylph
heals +4, third verse illuminates
![]() ![]() melee-fire ![]() ![]() ranged-arcane (magical) ![]() ![]() ranged-arcane (magical, ray) ![]() ![]() ranged-fire (magical, nova) |
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L1 Quenoth Scout
disengage
![]() ![]() melee-blade ![]() ![]() ranged-impact |
L2 Quenoth Archer
disengage
![]() ![]() melee-blade ![]() ![]() ranged-pierce |
L3 Quenoth Marksman
disengage
![]() ![]() melee-blade ![]() ![]() ranged-pierce (marksman) |
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L2 Quenoth Pathfinder
disengage
![]() ![]() melee-blade ![]() ![]() ranged-impact (slows) |
L3 Quenoth Outrider
disengage
![]() ![]() melee-blade ![]() ![]() ranged-impact (slows) |
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L1 Tauroch Rider
![]() ![]() melee-impact (once per turn) ![]() ![]() ranged-pierce (once per turn) |
L2 Tauroch Stalwart
steadfast
![]() ![]() melee-impact (once per turn) ![]() ![]() ranged-pierce (once per turn) |
L3 Tauroch Protector
steadfast
![]() ![]() melee-impact (once per turn) ![]() ![]() ranged-pierce (once per turn) |
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L2 Tauroch Vanguard
leadership
![]() ![]() melee-impact (shock, once per turn) ![]() ![]() ranged-pierce (once per turn) |
L3 Tauroch Flagbearer
leadership
![]() ![]() melee-impact (shock, once per turn) ![]() ![]() ranged-pierce (once per turn) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 Ghost
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
L2 Shadow
nightstalk, skirmisher
![]() ![]() melee-blade (backstab) |
L3 Nightgaunt
nightstalk, skirmisher
![]() ![]() melee-blade (backstab) |
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L2 Wraith
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
L3 Spectre
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
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L2 Bone Captain
submerge, leadership
![]() ![]() melee-blade |
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L1 Ghost
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
L2 Wraith
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
L3 Spectre
![]() ![]() melee-arcane (drains) ![]() ![]() ranged-cold |
Last updated on Wed Feb 19 04:13:37 2025.