Statue

(image)

Generals and nobles are often given stone statues for grave markers, so that their likeness persists even after death. Sometimes, if the soul is tortured by injustice and a desire for vengeance, the stone likeness becomes a vehicle for action. Those that are gripped by the statue become helplessly trapped in a body of stone, but maintaining that entrapment is exhausting for the stone fighter.
Special Note: This unit will become petrified during the daylight hours if there is no adjacent unit of the same side at turn start. It is not thusly affected during dawn, dusk, or night. This unit will also take more damage every turn start for every unit it has captured in stone. The captured units will be freed upon the Statue's death, or if freed through the right-click menu option.

 

Information

Advances from:
Advances to: Stone Soldier
Cost: 18
HP: 40
Moves: 4
XP: 25
Level: 1
Alignment: chaotic
Id: WOTG_Phantom Statue
Abilities: submerge, stone

Attacks (damage × count)

(image)stone grip(impact attack) impact4 × 2(melee attack) melee(petrifies)
(image)stone fist(impact attack) impact8 × 2(melee attack) melee(plague)
(image)hatred(cold attack) cold4 × 2(ranged attack) ranged

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire-10%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef250%
(icon) Deep Water340%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:01:00 2024.