Archaic Wose

(image)

There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find it somehow spirited away, with nothing but a bare patch of earth where it once stood.

Such encounters are all that is known of what are presumably the most archaic of woses.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from: Ancient Wose
Advances to:
Cost: 90
HP: 130
Moves: 4
XP: 200
Level: 4
Alignment: lawful
Id: WOTG_Archaic Wose
Abilities: ambush, regenerates 32

Attacks (damage × count)

(image)crush(impact attack) impact35 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Nov 27 03:01:41 2024.