Mage

(image)




Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit can use one move to teleport between any two empty villages controlled by its side.

 

Information

Advances from: Disciple
Advances to: Magus
Cost: 22
HP: 28
Moves: 6
XP: 50
Level: 1
Alignment: neutral
Id: WOTG_Oracle Mage
Abilities: teleport

Attacks (damage × count)

(image)staff(impact attack) impact6 × 1(melee attack) melee
(image)missile(fire attack) fire7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:06:51 2024.