Standing Eater

(image)

Among the hidden valleys in the ancient world, it was said that there were fearsome plants, taller than a man, with fangs. Being very thorny, they used to feast on weary travellers.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Creeping Eater
Advances to:
Cost: 45
HP: 72
Moves: 4
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Standing Eater
Abilities: ambush, regenerates 16, feeding 3

Attacks (damage × count)

(image)huge fangs(blade attack) blade13 × 3(melee attack) melee

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Nov 27 03:01:37 2024.