Deacon

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A Ceresian priest is skilled in healing and has considerable supernatural powers. He is welcomed by the army that he supports, and is always willing to call upon the gods to bless his fellow men.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit is capable of healing those around it, and curing them of poison.

 

Information

Advances from: Acolyte
Advances to: Monsignor
Cost: 34
HP: 36
Moves: 5
XP: 56
Level: 2
Alignment: lawful
Id: WOTG_Ceresian_Deacon
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)invocation(arcane attack) arcane6 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Dec 18 03:00:53 2024.