Blood Mage

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The bloodmages are the leaders of the death elven soceity. The ability to drain the lifeforce of their victims makes them most dangerous and respected if not feared by their own kind.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):During battle, this unit can drain life from victims to renew its own health.Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

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Information

Advances from: Elvish Shaman
Advances to: Death Elven Mage
Cost: 40
HP: 35
Moves: 5
XP: 72
Level: 2
Alignment: neutral
Id: WOTG_Blood Mage
Abilities: terror

Attacks (damage × count)

(image)touch(impact attack) impact4 × 2(melee attack) melee(drains)
(image)drain(cold attack) cold8 × 2(ranged attack) ranged(weaker magical, berserk)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:02:37 2024.