Slayer

(image)

.

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Cutthroat
Advances to: Executioner
Cost: 38
HP: 50
Moves: 4
XP: 83
Level: 2
Alignment: chaotic
Id: WOTG_Minotaur Slayer
Abilities: regenerates 6hp

Attacks (damage × count)

(image)kusarigama(blade attack) blade8 × 4(melee attack) melee
(image)kusarigama(impact attack) impact10 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact10% (icon) fire-10%
(icon) cold10% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Nov 27 03:04:04 2024.