The Wolves' Last Path
Aragwaithi | |||||||||||||||||||||||||||||||||||||
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L1 Eagle Rider
6 × 3 melee-blade 12 × 2 melee-impact (attack only) |
L2 Eagle Master
10 × 3 melee-blade 16 × 2 melee-impact (attack only) |
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L0 Peasant
5 × 2 melee-pierce 4 × 1 ranged-pierce |
L1 Archer
4 × 3 melee-blade 5 × 4 ranged-pierce |
L2 Strongbow
7 × 3 melee-blade 9 × 4 ranged-pierce |
L3 Greatbow
10 × 3 melee-blade 12 × 4 ranged-pierce (marksman) |
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L3 Slayer
11 × 4 melee-blade 9 × 4 ranged-pierce |
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L1 Spearman
12 × 2 melee-pierce (first strike) |
L2 Flagbearer
leadership
13 × 2 melee-pierce 7 × 4 melee-blade |
L3 Captain
leadership
18 × 2 melee-pierce 10 × 4 melee-blade |
L4 Ancient Banner
leadership, protection
21 × 2 melee-pierce 11 × 4 melee-blade |
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L2 Pikeman
16 × 2 melee-pierce (first strike) |
L3 Guardian
24 × 2 melee-pierce (first strike) |
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L1 Swordsman
6 × 4 melee-blade |
L2 Guard
steadfast
11 × 3 melee-blade |
L3 Shield Guard
protection, steadfast
15 × 3 melee-blade |
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L2 Longswordsman
9 × 4 melee-blade |
L3 Swordsmaster
10 × 5 melee-blade (marksman) |
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L1 Scout
11 × 2 melee-pierce |
L2 Lancer
11 × 3 melee-pierce |
L3 Silver Shield
12 × 4 melee-pierce |
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L1 Witch
heals +4
7 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 Wizard
cures, heals +8
7 × 2 melee-impact 10 × 3 ranged-fire (magical) |
L3 Sorceress
cures, heals +8, teleport
13 × 2 melee-impact 15 × 3 ranged-fire (magical) |
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Dwarves | |||||||||||||||||||||||||||||||||||||
L4 Dwarvish Guardian
protection
24 × 2 melee-blade 14 × 3 ranged-impact (magical) |
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L1 Dwarvish Innkeeper
7 × 2 melee-impact |
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L2 Dwarvish Smith
6 × 2 melee-impact 8 × 1 ranged-pierce |
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L1 Dwarvish Torchbearer
illuminates
3 × 2 melee-fire |
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Elementals | |||||||||||||||||||||||||||||||||||||
L0 Dark Wisp
4 × 2 melee-arcane 3 × 3 ranged-arcane |
L1 Dark Elemental
5 × 2 melee-arcane 5 × 3 ranged-arcane (magical) |
L2 Dark Essence
darkens
6 × 2 melee-arcane 5 × 4 ranged-arcane (magical) |
L3 Pure Darkness
darkens
8 × 2 melee-arcane (devour) 6 × 4 ranged-arcane (magical, devour) |
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L0 Light Wisp
4 × 2 melee-arcane 3 × 3 ranged-arcane |
L1 Light Elemental
5 × 2 melee-arcane 5 × 3 ranged-arcane (magical) |
L2 Light Essence
enlightens
6 × 2 melee-arcane 5 × 4 ranged-arcane (magical) |
L3 Pure Light
enlightens
8 × 2 melee-arcane (devour) 6 × 4 ranged-arcane (magical, devour) |
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L0 Dark Wisp
4 × 2 melee-arcane 3 × 3 ranged-arcane |
L1 Dark Elemental
darkens
5 × 2 melee-arcane 5 × 3 ranged-arcane (magical) |
L2 Dark Essence
6 × 2 melee-arcane 5 × 4 ranged-arcane (magical) |
L3 Pure Darkness
8 × 2 melee-arcane (devour) 6 × 4 ranged-arcane (magical, devour) |
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L1 Earth Elemental
regenerates
6 × 3 melee-impact |
L2 Rock Golem
regenerates
9 × 3 melee-impact |
L3 Stone Titan
regenerates
12 × 3 melee-impact |
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L1 Ice Cub
resurgence
6 × 3 melee-pierce 4 × 2 ranged-cold (slows) |
L2 Ice Claw
resurgence
9 × 3 melee-pierce 6 × 2 ranged-cold (slows) |
L3 Ice Fang
resurgence
14 × 3 melee-blade 5 × 3 ranged-cold (slows) |
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L0 Light Wisp
recuperates
4 × 2 melee-arcane 3 × 3 ranged-arcane |
L1 Light Elemental
enlightens, recuperates
5 × 2 melee-arcane 5 × 3 ranged-arcane (magical) |
L2 Light Essence
recuperates
6 × 2 melee-arcane 5 × 4 ranged-arcane (magical) |
L3 Pure Light
regenerates
8 × 2 melee-arcane (devour) 6 × 4 ranged-arcane (magical, devour) |
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L1 Unicorn
heals +4
7 × 2 melee-pierce (charge) |
L2 Silver Unicorn
cures, heals +8
8 × 2 melee-pierce (charge) 6 × 3 ranged-arcane (magical) |
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L1 Vine Beast
resurgence
5 × 4 melee-blade 4 × 3 ranged-pierce |
L2 Vine Tiger
resurgence, ambush
7 × 4 melee-blade 5 × 3 ranged-pierce |
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Humans | |||||||||||||||||||||||||||||||||||||
L3 Royal Warrior
10 × 3 melee-impact |
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L1 Freelands Soldier
6 × 3 melee-blade |
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L2 Freelands Swordsman
8 × 4 melee-blade |
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L1 Horseman of Freelands
9 × 2 melee-pierce (charge) |
L2 Lancer of Freelands
14 × 2 melee-pierce (charge) |
L3 Heavy Lancer of Freelands
18 × 2 melee-pierce (charge) |
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L1 Rogue Mage
5 × 3 melee-blade 7 × 2 ranged-cold (magical) |
L2 Shadow Mage
leadership
7 × 3 melee-blade (magical) 10 × 2 ranged-cold (magical) |
L3 Shadow Lord
leadership
10 × 3 melee-blade (magical) 13 × 2 ranged-cold (magical) 8 × 3 ranged-impact (magical) |
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L2 Trade Supervisor
4 × 3 melee-blade 6 × 2 ranged-pierce |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L1 Automaton
submerge
5 × 3 melee-impact 9 × 2 melee-impact (defend only) |
L2 Iron Golem
submerge
11 × 2 melee-impact 13 × 1 ranged-impact |
L3 Mechanical Goliath
submerge
14 × 2 melee-impact 19 × 1 ranged-impact (marksman) |
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L1 Caravan
3 × 1 melee-blade |
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L1 Wesnomatic-0.3B-Economy
2 × 4 melee-impact 5 × 2 melee-impact (defend only) |
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Monsters | |||||||||||||||||||||||||||||||||||||
L2 Cockatrice
5 × 2 melee-blade 2 × 2 ranged-cold (petrifies) |
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Shaxthals | |||||||||||||||||||||||||||||||||||||
L1 Drone
submerge
7 × 2 melee-pierce (poison) 6 × 2 melee-blade 7 × 2 ranged-impact |
L2 Assault Drone
submerge
8 × 2 melee-pierce (poison) 9 × 3 melee-blade 11 × 4 ranged-impact |
L3 War Drone
submerge
10 × 2 melee-pierce (poison) 9 × 4 melee-blade 11 × 5 ranged-impact (marksman) |
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L2 Sentry Drone
submerge
9 × 2 melee-pierce (poison) 9 × 3 melee-blade (marksman) 8 × 4 ranged-impact |
L3 Enforcer Drone
submerge
11 × 2 melee-pierce (poison) 10 × 3 melee-blade (marksman) 10 × 4 ranged-impact |
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L1 Runner Drone
submerge
6 × 2 melee-pierce 5 × 4 melee-blade 5 × 3 ranged-impact |
L2 Protector Drone
submerge, steadfast
7 × 2 melee-pierce 8 × 4 melee-blade 9 × 3 ranged-impact (marksman) |
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Shessinsaans | |||||||||||||||||||||||||||||||||||||
L3 Dire Shessinsaan
chameleon
15 × 3 melee-blade 4 × 12 melee-impact (swarm, slows) |
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L2 Shessinsaan
chameleon
10 × 3 melee-blade 3 × 8 melee-impact (swarm, slows) |
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none | |||||||||||||||||||||||||||||||||||||
L1 Civilian
5 × 3 melee-blade |
Last updated on Wed Oct 30 03:21:43 2024.