Divine Champion

(image)

Containing in inner power unexplainable, these lords have reached the pinnacle of skill and might on the battlefield, and are champions of their noble cause.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of basic healing.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Divine Knight
Advances to:
Cost: 60
HP: 62
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Human_Divine_Champion
Abilities: heals 6

Attacks (damage × count)

(image)blessed sword(arcane attack) arcane8 × 4(melee attack) melee(holy)
(image)sword(blade attack) blade15 × 2(melee attack) melee(vicious 6dmg)
(image)flail(impact attack) impact11 × 3(melee attack) melee(vicious 4dmg)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane70%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:00:49 2024.