War Chariot

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War chariots are vicious weapons which carry their riders swiftly. They can close in from afar and hack their foes to pieces at a level charge with the blades mounted on their wheels. They do, however, provide an extremely bumpy ride on any but the smoothest of terrains. The Ceratothyrus' prodigious horns are relatively fragile, and mostly used for mating displays. The beasts are trained not to use them on the charge, for fear that they would break.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Chariot
Advances to:
Cost: 35
HP: 55
Moves: 8
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Meridian_League_War_Chariot
Abilities:

Attacks (damage × count)

(image)wheel blade(blade attack) blade8 × 2(melee attack) melee(marksman)
(image)javelin(pierce attack) pierce9 × 3(ranged attack) ranged

Resistances

(icon) blade30% (icon) pierce-20%
(icon) impact10% (icon) fire-20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef410%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest320%
(icon) Frozen220%
(icon) Fungus310%
(icon) Hills230%
(icon) Mountains50%
(icon) Sand140%
(icon) Shallow Water410%
(icon) Swamp310%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Dec 18 03:06:03 2024.