Dark Spearman

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Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to: Dark Halberdier, Dark Gunner
Cost: 14
HP: 36
Moves: 5
XP: 42
Level: 1
Alignment: chaotic
Id: WOTG_Dark Spearman
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce7 × 3(melee attack) melee(firststrike)
(image)shield(impact attack) impact9 × 1(melee attack) melee
(image)javelin(pierce attack) pierce6 × 1(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 02:59:31 2024.