Doom Bringer

(image)

These abominations are wounds so large in reality that they generate dark portals to stabilize their mass. They are so unstable that their mere existence is contradictory and a sinful menace to the realm.

 

Information

Advances from: Dark Harbinger
Advances to:
Cost: 58
HP: 42
Moves: 8
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Doom_Bringer
Abilities: nocturnal regeneration +8

Attacks (damage × count)

(image)flames of doom(fire attack) fire6 × 4(melee attack) melee(magical, plague)
(image)corrupted fire(fire attack) fire10 × 3(ranged attack) ranged(magical, plague)
(image)chaotic vortex(impact attack) impact21 × 1(ranged attack) ranged(precision, stun, immobilize)

Resistances

(icon) blade60% (icon) pierce60%
(icon) impact60% (icon) fire40%
(icon) cold40% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Dec 18 03:01:49 2024.