Native Druid

(image)

Most shamans picks the patch of druid, centred the most at healing their people from injuries and decreasing fatalities. They say, they hate having to talk too often with their fallen friends so they instead preffer keeping them alive and the more shamans the less stress from talking to their ancesters.

 

Information

Advances from: Native Shaman
Advances to: Native High Druid, Native Warlock, Native Ritualist
Cost: 30
HP: 42
Moves: 6
XP: 77
Level: 2
Alignment: neutral
Id: WOTG_Native_Druid
Abilities: heals +8, cures

Attacks (damage × count)

(image)staff(impact attack) impact7 × 2(melee attack) melee
(image)soul ray(cold attack) cold10 × 2(ranged attack) ranged(magical)
(image)soul ray(arcane attack) arcane10 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:06:31 2024.