HoRashti

(image)

The calm and wise HoRhami.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: HoRhami
Advances to:
Cost: 92
HP: 62
Moves: 5
XP: 200
Level: 4
Alignment: lawful
Id: WOTG_HoRashti
Abilities: leadership, regenerates 12

Attacks (damage × count)

(image)double devine spear(pierce attack) pierce11 × 3(melee attack) melee(marksman, firststrike)
(image)trident(pierce attack) pierce15 × 2(ranged attack) ranged(precision)
(image)gaze(arcane attack) arcane10 × 3(ranged attack) ranged(magical, drains)

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:59:53 2024.