DMM: The Settlers
Settlers | |||||||||||||||||||||||||||||||||||||
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L1 ♚ Bowman
5 × 2 melee-blade 6 × 3 ranged-pierce |
L2 Longbowman
8 × 2 melee-blade 10 × 3 ranged-pierce |
L3 Master Bowman
8 × 3 melee-blade 11 × 4 ranged-pierce |
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L1 ♚ Cavalryman
6 × 3 melee-blade |
L2 Dragoon
6 × 4 melee-blade 12 × 1 ranged-pierce |
L3 Cavalier
10 × 4 melee-blade 20 × 1 ranged-pierce |
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L1 ♚ Heavy Infantryman
11 × 2 melee-impact |
L2 Shock Trooper
18 × 2 melee-impact |
L3 Iron Mauler
25 × 2 melee-impact |
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L1 ♚ Mage
5 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 Red Mage
6 × 2 melee-impact 8 × 4 ranged-fire (magical) |
L3 Arch Mage
7 × 2 melee-impact 12 × 4 ranged-fire (magical) |
L4 Great Mage
9 × 2 melee-impact 17 × 4 ranged-fire (magical) |
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L3 Silver Mage
teleport
7 × 2 melee-impact 9 × 4 ranged-fire (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
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L1 ♚ Mermaid Initiate
7 × 1 melee-impact 8 × 2 ranged-impact (magical) |
L2 Mermaid Enchantress
9 × 1 melee-impact 14 × 2 ranged-impact (magical) |
L3 Mermaid Siren
12 × 1 melee-impact (magical) 15 × 3 ranged-impact (magical) |
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L2 Mermaid Priestess
cures, heals +8
5 × 3 melee-impact 6 × 4 ranged-arcane (magical) |
L3 Mermaid Diviner
illuminates, cures, heals +8
7 × 3 melee-impact 8 × 4 ranged-arcane (magical) |
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L1 ♚ Sergeant
leadership
5 × 3 melee-blade 4 × 3 ranged-pierce |
L2 Lieutenant
leadership
8 × 3 melee-blade 5 × 3 ranged-pierce |
L3 General
leadership
9 × 4 melee-blade 7 × 3 ranged-pierce |
L4 Grand Marshal
leadership
10 × 4 melee-blade 8 × 3 ranged-pierce |
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L1 ♚ Spearman
7 × 3 melee-pierce (first strike) 6 × 1 ranged-pierce |
L2 Javelineer
8 × 3 melee-pierce (first strike) 13 × 2 ranged-pierce |
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L2 Pikeman
10 × 3 melee-pierce (first strike) |
L3 Halberdier
15 × 3 melee-pierce (first strike) 19 × 2 melee-blade |
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L2 Swordsman
8 × 4 melee-blade |
L3 Royal Guard
11 × 4 melee-blade |
Last updated on Wed Oct 30 03:12:02 2024.