Great Duck

(image)

Ducks are usually harmless, sometimes amusing, waterfowl. But there must be something in the water causing these prey animals to become bellicose. While they don't have the attack abilities of a raptor, they are still able to fly, float and walk, giving them access to nearly all terrains. They also have a lot of bodyfat, making them somewhat resistant to cold.

 

Information

Advances from: Brown Duck
Advances to: Giant Duck
Cost: 16
HP: 36
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: WOTG_Great Duck
Abilities: selfheal

Attacks (damage × count)

(image)bite(impact attack) impact8 × 2(melee attack) melee
(image)vector(arcane attack) arcane6 × 2(ranged attack) ranged(vector damage)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Nov 27 03:03:31 2024.