Waiter

(image)




Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

 

Information

Advances from:
Advances to: Lurker, Ambuscade
Cost: 18
HP: 30
Moves: 5
XP: 46
Level: 1
Alignment: chaotic
Id: WOTG_Human Waiter
Abilities: ambush, sloughblend

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 2(melee attack) melee
(image)bow(pierce attack) pierce6 × 3(ranged attack) ranged

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest270%
(icon) Frozen230%
(icon) Fungus170%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp170%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:01:22 2024.