Shoat

(image)

Young boars are as notoriously bad-tempered as the adults of the species, if a little less of a challenge. But woe betide the unfortunate who comes between a shoat and its parents.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from:
Advances to: Tusker
Cost: 12
HP: 25
Moves: 5
XP: 26
Level: 0
Alignment: neutral
Id: WOTG_Shoat
Abilities:

Attacks (damage × count)

(image)tusks(blade attack) blade4 × 3(melee attack) melee(charge)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Nov 27 03:04:11 2024.