Plaincat

(image)

Not all Werecats live within woods. In fact there are many habitats erected at the border of forests and the vast stepped that neighbour. These homes need defending like any other and the plains require some more protection from their defenders besides agility due to the lack of cover. Heavy armor causes difficulties in moving in it, so it is rather disliked by the catkind taking pride in their agility. Even worse it would be in the dense forests native to them, but on plains Werecat warriors can afford to sacrifice some mobility for a few lighter pieces of protective gear. That also includes large shields to make up for the added axposure to ranged weaponry.

 

Information

Advances from:
Advances to: Plainsguard
Cost: 17
HP: 37
Moves: 5
XP: 42
Level: 1
Alignment: lawful
Id: WOTG_Plain Werecat
Abilities: steadfast

Attacks (damage × count)

(image)sword(blade attack) blade7 × 3(melee attack) melee
(image)shield bash(impact attack) impact10 × 1(melee attack) melee
(image)shield cover(impact attack) impact0 × 2(ranged attack) ranged(defensive, firststrike, slows)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus140%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 27 03:00:57 2024.