Acolyte

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Ceresian clergy are not generally trained as fighters, but even so, they often choose to support the soldiery during wartime. They generally tend to the wounded on the battlefield, but also have some knowledge of magic.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit is capable of basic healing.

 

Information

Advances from: Young Magician, Initiate Mage
Advances to: Deacon, Order Knight
Cost: 17
HP: 28
Moves: 5
XP: 36
Level: 1
Alignment: lawful
Id: WOTG_Ceresian_Acolyte
Abilities: heals +4

Attacks (damage × count)

(image)staff(impact attack) impact5 × 2(melee attack) melee
(image)invocation(arcane attack) arcane5 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Jun 26 02:47:49 2024.