Arch Wose Shaman

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These woses are able to command forest plants such as vines and creepers to hinder their enemies.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit regenerates, which allows it to heal as though always stationed in a village.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Wose Shaman
Advances to:
Cost: 84
HP: 84
Moves: 4
XP: 150
Level: 4
Alignment: lawful
Id: WOTG_Arch Wose Shaman
Abilities: ambush, regenerates 24, swamp prowl

Attacks (damage × count)

(image)crush(impact attack) impact16 × 3(melee attack) melee(slows)
(image)entangle(impact attack) impact17 × 3(ranged attack) ranged(slows)
(image)spikes attack(pierce attack) pierce13 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Wed Dec 25 03:13:57 2024.