Shessinsaan

(image)

Shessinsaans are alien semi-sentient predatory reptiles with tentacles.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The swarming attacks of this unit become less deadly whenever its members are wounded.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Young Shessinsaan
Advances to: Dire Shessinsaan
Cost: 32
HP: 60
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: WOTG_Shessinsaan
Abilities: chameleon

Attacks (damage × count)

(image)bite(blade attack) blade9 × 4(melee attack) melee
(image)tentacle(impact attack) impact3 × 9(melee attack) melee(swarm, slows)

Resistances

(icon) blade15% (icon) pierce-5%
(icon) impact25% (icon) fire35%
(icon) cold35% (icon) arcane-45%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef150%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest230%
(icon) Frozen310%
(icon) Fungus230%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand140%
(icon) Shallow Water150%
(icon) Swamp240%
(icon) Unwalkable1%
(icon) Village140%
Last updated on Wed Dec 18 03:02:00 2024.