Iron Golem

(image)

Some automatons mysteriously increase in size from overnight, gaining strength in a training process that is unknown to except in the darkest lores of the Chaos Empire. They drop their rectangular shield and mace, as their metallic skin is tighter and more resistant to damage, their giant fists -capable of crushing a rock, as big as an adult man, with minimal effort- compensating for the lack of weapon. They also adopt a strange tubular weapon that resembles the firesticks that some Dwarven lords wield with pride. It is said that these Iron Golems could easily defeat a dwarven fire master in a fair fight, one to one.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Automaton
Advances to: Mechanical Goliath
Cost: 30
HP: 65
Moves: 5
XP: 70
Level: 2
Alignment: neutral
Id: WOTG_Iron Golem
Abilities: submerge

Attacks (damage × count)

(image)cold fist(cold attack) cold12 × 3(melee attack) melee(drains)
(image)morningstar(pierce attack) pierce11 × 2(melee attack) melee(duel)
(image)rectangular shield(impact attack) impact18 × 1(melee attack) melee(slows)
(image)torpedo(pierce attack) pierce8 × 2(ranged attack) ranged(pierce)
(image)hot oil(fire attack) fire7 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade15% (icon) pierce15%
(icon) impact25% (icon) fire25%
(icon) cold35% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef220%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand220%
(icon) Shallow Water210%
(icon) Swamp210%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 27 03:04:10 2024.