Hydromonger

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Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Hydromancer
Advances to: Whirlpool Lord
Cost: 54
HP: 52
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: WOTG_Hydromonger
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact7 × 2(melee attack) melee
(image)hydroblast(impact attack) impact14 × 2(ranged attack) ranged(slows)
(image)cold shards(cold attack) cold9 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water120%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:40:51 2024.