Epical
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L1 Civilian
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L1 Civilian
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L1 Civilian
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L1 Civilian
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L1 Courier
leadership, Speedup
5 × 3 ranged-pierce 10 × 1 melee-impact (slows) 20 × 1 ranged-arcane (slows) |
L2 Bladesoldier
12 × 3 melee-blade |
L3 Blademaster
15 × 3 melee-blade 15 × 1 ranged-blade |
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L2 Parcour
skirmisher, leadership, Speedup
6 × 3 ranged-impact 6 × 3 melee-cold (slows) 25 × 1 ranged-arcane (splashslow, slows) |
L3 Commander
steadfast, leadership, Satelite Strike
8 × 3 ranged-impact 25 × 2 ranged-arcane (splashslow, slows) |
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L3 Ninja
skirmisher, nightstalk, Speedup
15 × 2 ranged-impact 15 × 2 melee-cold (slows) 30 × 1 ranged-arcane (splashslow, slows) |
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L2 Darkformer
8 × 3 ranged-cold (splash) |
L3 Darkplasma
8 × 3 ranged-cold (shockwave, greatersplash) |
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L3 Darkshield
defenceaura
10 × 3 ranged-cold (slows) 15 × 1 melee-cold |
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L1 Freesoldier
4 × 5 ranged-pierce 20 × 1 ranged-fire (splash) |
L2 Agent
7 × 6 ranged-pierce 7 × 4 melee-blade 40 × 1 ranged-fire (splash) |
L3 Cyborg
15 × 2 melee-cold (drains) 15 × 2 ranged-cold (drains) 10 × 3 melee-cold |
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L3 Heavyfist
8 × 5 ranged-pierce 9 × 3 melee-impact 30 × 1 ranged-fire (splash) |
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L3 Top Agent
Grenade
7 × 6 ranged-pierce 7 × 4 melee-blade 40 × 1 ranged-fire (splash) |
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L2 Medic
cures, heals +8, steadfast, Selfheal |
L3 Bowmed
cures, heals +8, steadfast, Selfheal, Healarrow
10 × 1 ranged-pierce (magical, poison) 10 × 1 ranged-impact (magical, stun, slows) 15 × 1 ranged-fire (magical, splash) |
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L3 Doubleshield
cures, heals +8, defenceaura, steadfast, Selfheal
10 × 2 melee-impact (stun, slows) |
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L2 Stormgun
4 × 10 ranged-pierce |
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L1 Hacker
Shadowimage
7 × 3 ranged-arcane (slows) 10 × 2 ranged-cold (slows) |
L2 Chaos
Shadowimage, Slowdown
8 × 3 ranged-arcane (slows) 10 × 3 ranged-cold (splash, slows, splashslow) |
L3 Guardian
Slowtrap, Shadowimage, Empstrike
10 × 3 ranged-arcane (splash, slows, splashslow) 10 × 3 ranged-cold (splash, slows, splashslow) |
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L2 Neostreamer
Loner, Slowdown, Free Support
10 × 3 ranged-arcane (splash, slows, splashslow) 1 × 3 melee-arcane (splashslow, slows, knockback) 1 × 3 ranged-arcane (splashslow, slows, knockback) |
L3 Guardian
Slowtrap, Shadowimage, Empstrike
10 × 3 ranged-arcane (splash, slows, splashslow) 10 × 3 ranged-cold (splash, slows, splashslow) |
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L3 Neoeremit
Loner, Free Transporter, Slowdown
10 × 4 ranged-arcane (splash, slows, splashslow) 3 × 3 melee-arcane (splashslow, slows, knockback) 3 × 3 ranged-arcane (splashslow, slows, knockback) |
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L3 Neogod
leadership, initiative, blitz, Slowtrap, Free Support
10 × 4 ranged-arcane (splash, slows, splashslow) 1 × 3 melee-arcane (magical, slows, shockwave) 1 × 3 ranged-arcane (magical, slows, shockwave) |
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L3 Heavy Raider
Syndicate Support, Grenade
10 × 4 ranged-pierce 40 × 1 ranged-impact (splash) |
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L1 Police Officer
10 × 2 ranged-pierce (splash) 10 × 2 melee-pierce (splash) |
L2 Detective
leadership
5 × 3 ranged-pierce (hit and run, marksman) 8 × 2 melee-impact |
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L2 Police Captain
7 × 3 ranged-pierce (slows) 7 × 3 melee-pierce (slows) |
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L0 Shadowimage
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L2 Strongerform
5 × 5 melee-blade (drains) 30 × 1 melee-pierce (backstab, drains) |
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L3 Strongerform
regenerates
12 × 3 melee-blade 30 × 1 melee-blade (drains) |
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L1 Syndicate Agent
8 × 3 ranged-pierce 15 × 1 melee-impact |
L2 Bladesoldier
12 × 3 melee-blade |
L3 Blademaster
15 × 3 melee-blade 15 × 1 ranged-blade |
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L2 Raider
10 × 3 ranged-pierce 10 × 2 melee-blade |
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L2 Warboy
15 × 2 ranged-impact (marksman, backstab) 6 × 3 melee-cold (backstab) |
L3 Seer
steadfast, skirmisher
35 × 1 melee-cold (magical, first strike, hit and run) 6 × 4 ranged-cold (magical, splash, first strike) |
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L3 Shinigami
invisible, Satelite Strike
17 × 2 ranged-pierce (marksman, backstab) 15 × 2 melee-cold (marksman, backstab) |
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L1 Syndicate Hacker
nightstalk, Shadowimage
8 × 3 ranged-arcane (slows, backstab) 8 × 3 ranged-cold (slows, splash) |
L2 Syndicate Manipulator
nightstalk, Shadowimage, Slowdown
8 × 3 ranged-arcane (slows, backstab, poison) 8 × 3 ranged-cold (splash, splashslow) |
L3 Syndicate Dimension
Flee, skirmisher, teleport, Teleporttrap, Empstrike
15 × 1 melee-cold (magical, teleportaway) 15 × 1 melee-cold (magical, teleportaway) 15 × 1 melee-cold (critical) |
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L3 Syndicate Poison
nightstalk, Poisontrap, Shadowimage, Drones, Empstrike
8 × 3 ranged-arcane (slows, backstab, poison, splashpoison) 8 × 3 ranged-cold (slows, splash, splashslow, splashpoison) |
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L1 Talented
4 × 3 melee-cold 15 × 2 ranged-cold |
L2 Animal
Stronger Form
5 × 5 melee-blade (knockback) 6 × 3 melee-blade (backstab) |
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L2 Bird
skirmisher
7 × 5 ranged-pierce (hit and run) |
L3 Dragonkind
skirmisher
8 × 4 ranged-fire (hit and run) |
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L3 Eaglekind
skirmisher
8 × 5 ranged-pierce (hit and run) |
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L2 Elemental
regenerates, skirmisher
10 × 2 melee-cold (poison) 10 × 2 ranged-fire (splash) |
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L2 Former
6 × 8 ranged-blade (swarm) 10 × 3 ranged-cold (slows) |
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L2 Shadowmutant
Stronger Form
5 × 5 melee-blade (drains) 30 × 1 melee-pierce (backstab, drains) |
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L2 Vision
steadfast, skirmisher
5 × 4 melee-cold (magical, first strike, extradefence) 10 × 2 ranged-arcane (magical, stun) |
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L4 Wargirl
nightstalk, skirmisher, Mines, Shadowimage, leadership, Syndicate Support
20 × 2 ranged-impact (magical, backstab) 8 × 5 melee-cold (marksman, backstab) |
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Mechanical | |||||||||||||||||||||||||||||
L0 Adairship
Income |
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L2 Advanced Policecar
12 × 2 melee-impact (charge) |
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L0 Bus
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L0 Car
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L0 Car
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L3 Cruiser
Hunters
15 × 3 ranged-fire 8 × 6 ranged-pierce |
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L1 Cyborgdrones
4 × 8 ranged-pierce (swarm) |
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L1 Droneswarm
4 × 6 melee-blade (swarm) |
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L2 Hunter
skirmisher
15 × 2 ranged-impact |
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L1 Policecar
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L2 Rocketlauncher
8 × 4 ranged-fire (splash) |
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L3 Scorpion
nightstalk, skirmisher, Drones
45 × 1 ranged-fire (splash) 8 × 6 melee-blade |
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L2 Tank
15 × 3 ranged-fire |
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L2 Teslatank
8 × 3 melee-cold (greatersplash) 15 × 2 ranged-cold (greatersplash) |
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L3 Transporter Free
Free Transporter |
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L3 Transporter Syndicate
Syndicate Transporter |
Last updated on Wed Nov 20 02:48:47 2024.