Sea Fire: Origins
Bats | |||||||||||||||||||||||||||||||||||||
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L1 Fruit Bat
3 × 2 melee-blade |
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Humans | |||||||||||||||||||||||||||||||||||||
L1 Dark Adept
10 × 2 ranged-cold (magical) 7 × 2 ranged-arcane (magical) |
L2 Dark Sorcerer
4 × 3 melee-impact 13 × 2 ranged-cold (magical) 9 × 2 ranged-arcane (magical) |
L3 Lich
8 × 3 melee-arcane (drains) 12 × 3 ranged-cold (magical) 9 × 3 ranged-arcane (magical) |
L4 Ancient Lich
8 × 4 melee-arcane (drains) 13 × 5 ranged-cold (magical) 9 × 5 ranged-arcane (magical) |
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L10 Level Dummy
1 × 1 melee-blade |
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L1 Light Adept
heals +4
4 × 1 melee-impact 5 × 3 ranged-arcane (magical) |
L2 White Mage
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
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L1 Mage
5 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 White Mage
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
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L5 Witch Queen
leadership, regenerates, cures, heals +8
10 × 8 melee-blade 30 × 5 ranged-fire (magical, poison) 30 × 3 ranged-cold (magical, slows) 20 × 6 ranged-arcane (magical, drains) |
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Merfolk | |||||||||||||||||||||||||||||||||||||
L0 Merman Citizen
4 × 3 melee-impact |
L1 Merman Hunter
4 × 2 melee-pierce 5 × 3 ranged-pierce |
L2 Merman Spearman
6 × 2 melee-pierce 6 × 4 ranged-pierce |
L3 Merman Javelineer
8 × 2 melee-pierce 10 × 4 ranged-pierce |
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Nagas | |||||||||||||||||||||||||||||||||||||
L1 Naga Wizard
heals +4
5 × 2 melee-impact 4 × 3 ranged-impact (slows, magical) |
L2 Naga Warlock
heals +4
7 × 2 melee-impact 8 × 3 ranged-impact (slows, magical) 3 × 4 ranged-fire (magical) |
L3 Naga Sorcerer
cures, heals +8
8 × 3 melee-impact 10 × 3 ranged-impact (slows, magical) 5 × 6 ranged-fire (magical) 18 × 2 ranged-cold (magical) |
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Orcs | |||||||||||||||||||||||||||||||||||||
L1 Orcish Spearboy
6 × 3 melee-blade 5 × 1 melee-impact (parry 5%) |
L2 Orcish Guardsman
8 × 3 melee-blade (first strike) 8 × 2 melee-impact (parry 10%) 0 × 1 ranged-impact (parry 15%) |
L3 Orcish Protector
9 × 4 melee-blade 10 × 2 melee-impact (parry 15%) 0 × 1 ranged-impact (parry 20%) |
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L2 Orcish Bec-de-Corbinist
18 × 3 melee-pierce 20 × 2 melee-blade 28 × 2 melee-impact (accuracy -10%) 45 × 1 melee-pierce (first strike, accuracy 15%) |
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L1 Orcish Tareaury
7 × 2 melee-blade 6 × 2 ranged-impact 10 × 1 melee-pierce (charge, Trample) |
L2 Orcish Knight
12 × 2 melee-blade 15 × 1 melee-pierce (charge, Trample) |
L3 Orcish Champion
17 × 3 melee-blade 21 × 1 melee-pierce (charge, Trample) |
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L2 Orcish Scout
8 × 2 melee-blade 9 × 2 ranged-impact 12 × 1 melee-pierce (charge, Trample) |
L3 Orcish Explorer
12 × 3 melee-blade 10 × 3 ranged-impact 15 × 1 melee-pierce (charge, Trample) |
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L0 Orcish Worker
3 × 3 melee-blade |
L1 Orcish Grunt
9 × 2 melee-blade |
L2 Orcish Warrior
10 × 3 melee-blade |
L3 Orcish Warlord
15 × 3 melee-blade 8 × 2 ranged-pierce |
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L1 Orcish Archer
3 × 2 melee-blade 6 × 3 ranged-pierce 7 × 2 ranged-fire |
L2 Orcish Crossbowman
6 × 3 melee-blade 9 × 3 ranged-pierce 10 × 2 ranged-fire |
L3 Orcish Slurbow
8 × 3 melee-blade 12 × 3 ranged-pierce 15 × 2 ranged-fire |
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L1 Orcish Assassin
7 × 1 melee-blade 3 × 3 ranged-blade (marksman, poison) |
L2 Orcish Slayer
9 × 2 melee-blade 6 × 3 ranged-blade (marksman, poison) |
L3 Orcish Nightblade
12 × 2 melee-blade 11 × 2 melee-impact 6 × 4 ranged-blade (marksman, poison) |
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L1 Orcish Leader
7 × 3 melee-blade 5 × 2 ranged-pierce |
L2 Orcish Ruler
9 × 3 melee-blade 6 × 3 ranged-pierce |
L3 Orcish Sovereign
10 × 4 melee-blade 9 × 3 ranged-pierce |
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Saurians | |||||||||||||||||||||||||||||||||||||
L1 Saurian Skirmisher
4 × 4 melee-pierce 4 × 2 ranged-pierce |
L2 Saurian Ambusher
6 × 4 melee-pierce 5 × 2 ranged-pierce |
L3 Saurian Flanker
skirmisher
8 × 4 melee-pierce 7 × 2 ranged-pierce |
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L2 Saurian Spearthrower
5 × 3 melee-pierce 9 × 3 ranged-pierce |
L3 Saurian Javelineer
8 × 3 melee-pierce 9 × 4 ranged-pierce |
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Undead | |||||||||||||||||||||||||||||||||||||
L0 Blood Puddle
Absorbtion, nightstalk, ambush
3 × 2 melee-impact (drains) |
L1 Blood Slime
Absorbtion, nightstalk, ambush, feeding
6 × 3 melee-impact (drains) |
L2 Blood Elemental
Absorbtion, nightstalk, ambush, feeding
12 × 3 melee-impact (drains) |
L3 Blood Goliath
Absorbtion, nightstalk, ambush, feeding
20 × 3 melee-impact (drains) |
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L2 Blood Specter
Absorbtion, nightstalk, ambush, reconstructs +4
7 × 3 melee-impact (drains) 5 × 3 ranged-arcane (poison, magical) |
L3 Blood Apparition
Absorbtion, nightstalk, ambush, reconstructs +8
10 × 4 melee-impact (drains) 7 × 5 ranged-arcane (poison, magical) |
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L2 Lichling
submerge
6 × 3 melee-arcane 10 × 3 ranged-cold (magical) 7 × 3 ranged-arcane (magical) |
L3 Lich
8 × 3 melee-arcane (drains) 12 × 3 ranged-cold (magical) 9 × 3 ranged-arcane (magical) |
L4 Ancient Lich
8 × 4 melee-arcane (drains) 13 × 5 ranged-cold (magical) 9 × 5 ranged-arcane (magical) |
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L10 Preserved Lich
leadership, regenerates, cures, heals +8, submerge, Magic Absorbtion
15 × 10 melee-blade 40 × 7 ranged-fire (magical, poison) 40 × 5 ranged-cold (magical, slows) 35 × 8 ranged-arcane (magical, drains) |
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L1 Tupilaq
Magical Turnaway
8 × 4 melee-pierce |
L2 Greater Tupilaq
Magical Turnaway
12 × 4 melee-pierce 6 × 3 melee-blade (poison) |
L3 Monstrous Tupilaq
Magical Turnaway
20 × 4 melee-pierce (charge) 10 × 4 melee-blade (poison) |
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L3 Vampire Yeoman
10 × 3 melee-blade (vampirism) 9 × 2 ranged-pierce (drains) |
L4 Vampire Baron
15 × 4 melee-blade (vampirism) 12 × 3 ranged-pierce (drains) |
L5 Vampire Count
18 × 5 melee-blade (vampirism) 15 × 4 ranged-pierce (drains) |
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L2 Wendigo
skirmisher
5 × 5 melee-blade 9 × 3 melee-blade |
L3 Frenzied Wendigo
skirmisher
6 × 15 melee-blade (swarm) 15 × 3 melee-blade (berserk) |
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Wolves | |||||||||||||||||||||||||||||||||||||
L2 Great Wolf
5 × 4 melee-blade |
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L2 Great Wolf
5 × 4 melee-blade |
L3 Direwolf
7 × 4 melee-blade |
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L1 Wolf
5 × 3 melee-blade |
L2 Great Wolf
5 × 4 melee-blade |
L3 Direwolf
7 × 4 melee-blade |
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L1 Wolf_YF
5 × 3 melee-blade 32 × 2 melee-impact |
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Woses | |||||||||||||||||||||||||||||||||||||
L0 Wose Sapling
6 × 2 melee-impact |
L1 Coniferous Wose
ambush, regenerates
10 × 3 melee-pierce |
L2 Elder Coniferous Wose
ambush, regenerates
13 × 3 melee-impact |
L3 Ancient Coniferous Wose
ambush, regenerates
20 × 3 melee-impact 2 × 3 melee-impact (slows) |
Last updated on Wed Nov 20 02:51:45 2024.