Centurion

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A Centurion, commander of an entire Century, is well knowledged in the tactics and strategy needed for such a post. He has a large red crest on his helmet, and unlike a normal Legionnaire carries a large spear along with his gladius and pila. He is not as formidable a fighter as a Praetorian Guard, but his knowledge and leadership more than make up for this.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.The length of this unit’s weapon allows it to strike first in melee, even in defense.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Decurion
Advances to:
Cost: 50
HP: 64
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Lavinian Centurion
Abilities: leadership

Attacks (damage × count)

(image)gladius(blade attack) blade10 × 4(melee attack) melee
(image)spear(pierce attack) pierce15 × 2(melee attack) melee(firststrike)
(image)pilum(pierce attack) pierce8 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact10% (icon) fire-10%
(icon) cold-20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest230%
(icon) Frozen320%
(icon) Fungus330%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:00:06 2024.