Mages University alternative version
Daishany | |||||||||||||||||||||||||||||||||||||
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L1 Daishan Hunter
3 × 3 melee-blade 7 × 3 ranged-pierce |
L2 Daishan Bowman
6 × 3 melee-blade 12 × 3 ranged-pierce |
L3 Daishan Marksman
9 × 3 melee-blade 10 × 4 ranged-pierce (marksman) |
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L2 Daishan Katharla
25 × 2 ranged-arcane (slows, bombardier) |
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L1 Daishan Mystic Adept
heals +4
4 × 2 melee-blade 5 × 3 ranged-arcane (magical) |
L2 Daishan Arcanist
illuminates, heals +4
8 × 3 melee-blade 12 × 3 ranged-arcane (magical) |
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L2 Daishan Soulwarden
cures, heals +8, regenerates
6 × 3 melee-blade 7 × 3 ranged-arcane (magical) |
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L1 Daishan Spearman
5 × 4 melee-pierce 4 × 1 ranged-impact (slows) |
L2 Daishan Vanguard
7 × 4 melee-pierce (first strike) 12 × 2 melee-impact 5 × 2 ranged-impact (slows) |
L3 Daishan Battlear
10 × 4 melee-pierce (first strike) 19 × 2 melee-impact 8 × 3 ranged-impact (slows) |
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Elemental Monarchs | |||||||||||||||||||||||||||||||||||||
L5 Earth Monarch
terra resucitation
25 × 2 melee-impact 65 × 1 ranged-arcane (magical) 20 × 3 ranged-fire (magical) |
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L5 Fire Maiden
heat absorption
12 × 4 melee-fire 20 × 4 ranged-fire |
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L5 Ice Maiden
gelid incarnation, regenerate, regenerate, skirmisher
9 × 4 melee-blade 11 × 5 ranged-cold (slows, magical) 20 × 4 ranged-pierce |
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L5 Water Monarch
aquatic regeneration
10 × 4 melee-blade 11 × 5 ranged-impact (magical) |
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Elementals | |||||||||||||||||||||||||||||||||||||
L0 Brazier Whelpling
heat absorption
7 × 2 melee-fire |
L1 Brazier Creation
heat absorption
9 × 2 melee-fire |
L2 Fire Wisp
heat absorption
9 × 2 melee-fire 7 × 4 ranged-fire |
L3 Fire Ghost
heat absorption
10 × 2 melee-fire 8 × 5 ranged-fire |
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L2 Living Furnace
heat absorption
9 × 3 melee-fire |
L3 Lava Beast
heat absorption
13 × 3 melee-fire |
L4 Living Volcano
heat absorption
20 × 3 melee-fire 15 × 3 ranged-fire |
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L0 Magic Servant
4 × 3 ranged-arcane |
L1 Animated Rock
earth recuperation
6 × 3 melee-impact |
L2 Rock Golem
earth recuperation
9 × 3 melee-impact |
L3 Stone Titan
earth recuperation
13 × 3 melee-impact 20 × 2 melee-blade |
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L1 Brazier Creation
heat absorption
9 × 2 melee-fire |
L2 Fire Wisp
heat absorption
9 × 2 melee-fire 7 × 4 ranged-fire |
L3 Fire Ghost
heat absorption
10 × 2 melee-fire 8 × 5 ranged-fire |
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L2 Living Furnace
heat absorption
9 × 3 melee-fire |
L3 Lava Beast
heat absorption
13 × 3 melee-fire |
L4 Living Volcano
heat absorption
20 × 3 melee-fire 15 × 3 ranged-fire |
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L1 Ethereal Orb
heals +4
7 × 3 ranged-arcane |
L2 Ethereal Serpent
cures, heals +8
5 × 3 melee-blade 11 × 3 ranged-arcane |
L3 Ethereal Dragon
cures, heals +8
7 × 3 melee-blade 13 × 3 ranged-arcane |
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L1 Razorbird
10 × 1 melee-pierce 5 × 3 ranged-blade |
L2 Thunderbird
12 × 1 melee-pierce (charge) 8 × 3 ranged-blade 7 × 4 ranged-fire |
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L1 Tidal
aquatic body
5 × 3 melee-cold 4 × 3 ranged-impact |
L2 Ice Crab
8 × 3 melee-pierce 3 × 3 ranged-cold (slows) |
L3 Ice Shell
ice convalesence
10 × 3 melee-pierce 5 × 3 ranged-cold (slows) |
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L2 Undine
aquatic body
8 × 3 melee-cold 7 × 3 ranged-impact |
L3 Tempest Spirit
aquatic body
11 × 3 melee-cold 10 × 3 ranged-impact |
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L1 Vine Beast
sylvan revitilization
5 × 4 melee-blade 3 × 3 ranged-pierce |
L2 Vine Tiger
ambush, sylvan revitilization
7 × 4 melee-blade 5 × 3 ranged-pierce 5 × 3 ranged-impact (slows) |
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L1 Wind Herder
6 × 2 melee-blade 6 × 3 ranged-cold (marksman) 9 × 2 ranged-impact |
L2 Zephyr
6 × 3 melee-blade 9 × 3 ranged-cold (marksman) 14 × 2 ranged-impact |
L3 Djinn
9 × 3 melee-blade 13 × 3 ranged-cold (marksman) 19 × 2 ranged-impact |
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Kedari | |||||||||||||||||||||||||||||||||||||
L1 Kedar Camel Rider
7 × 3 melee-pierce (first strike) |
L2 Kedar Cameleer
9 × 3 melee-pierce (first strike, charge) |
L3 Kedar Camel Warrior
14 × 3 melee-pierce (charge, first strike) |
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L1 Kedar Horseman
6 × 3 melee-blade 4 × 4 ranged-pierce |
L2 Kedar Mainstay
7 × 3 melee-blade 8 × 4 ranged-pierce |
L3 Kedar Rajah
8 × 3 melee-blade 12 × 4 ranged-pierce |
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L2 Kedar Sheik
leadership
8 × 3 melee-blade (marksman) |
L3 Kedar Sultan
leadership
11 × 4 melee-blade (marksman) |
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L1 Kedar Light Footman
abilities
4 × 4 melee-blade 5 × 2 ranged-pierce |
L2 Kedar Desert Footman
abilities
7 × 4 melee-blade 8 × 2 ranged-pierce |
L3 Kedar Elite Desert Footman
abilities
8 × 5 melee-blade (accuracy 10%) 9 × 3 ranged-pierce |
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Kuandigins | |||||||||||||||||||||||||||||||||||||
L1 Kuandigin Deathblade
5 × 3 melee-blade (berserk) |
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L1 Kuandigin Helaxan
9 × 3 melee-blade (first strike) |
L2 Kuandigin Acolyte
14 × 3 melee-blade (first strike) |
L3 Kuandigin Sentinel
14 × 4 melee-blade (first strike, accuracy 10%) |
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L1 Kuandigin Runner
skirmisher
6 × 3 melee-blade |
L2 Kuandigin Pathfinder
skirmisher
9 × 3 melee-blade |
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L2 Kuandigin Treant
ambush, regenerates
25 × 2 ranged-cold (bombardier, slows) |
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L1 Kuandigin Zephyr Adept
6 × 2 melee-blade 8 × 2 ranged-cold (magical) 7 × 2 ranged-impact (magical) |
L2 Kuandigin Cleric
heals +4, teleport
6 × 3 melee-blade 8 × 3 ranged-cold (magical) 7 × 3 ranged-impact (magical) |
L3 Kuandigin Seer
heals +4, teleport
8 × 3 melee-blade 9 × 4 ranged-cold (magical) 8 × 4 ranged-impact (magical) |
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L2 Kuandigin Windbringer
4 × 3 melee-blade 8 × 2 ranged-cold (slows) 6 × 3 ranged-impact (magical) |
L3 Kuandigin Whirlwind
9 × 2 melee-blade 14 × 4 ranged-cold (slows) 12 × 4 ranged-impact (magical) |
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Lagrian | |||||||||||||||||||||||||||||||||||||
L2 Lagrian Cavalry
6 × 4 melee-blade 13 × 1 ranged-pierce |
L3 Lagrian Outrider
8 × 4 melee-blade 22 × 1 ranged-pierce |
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L1 Lagrian Fighter
8 × 3 melee-blade |
L2 Lagrian Warrior
8 × 4 melee-blade |
L3 Lagrian Swordmaster
13 × 4 melee-blade |
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L1 Lagrian Musketeer
skirmisher
6 × 3 melee-blade 6 × 2 ranged-pierce |
L2 Lagrian Sharpshooter
skirmisher
5 × 4 melee-blade 12 × 2 ranged-pierce |
L3 Lagrian Arquebusier
skirmisher
7 × 4 melee-blade 20 × 2 ranged-pierce |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L2 Lagrian Cannon
30 × 2 ranged-impact (bombardier) |
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L2 Nysian Ballista
25 × 2 ranged-fire (bombardier) |
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Nysians | |||||||||||||||||||||||||||||||||||||
L2 Nysian Battle Priest
7 × 3 melee-impact 8 × 4 ranged-fire (magical) |
L3 Nysian Wordkeeper
illuminates
8 × 4 melee-impact 12 × 4 ranged-cold (magical) |
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L1 Nysian Captain
leadership
6 × 3 melee-blade 8 × 2 melee-impact (slows) |
L2 Nysian Commander
leadership
9 × 3 melee-blade 12 × 2 melee-impact (slows) |
L3 Nysian Legend
leadership
12 × 3 melee-blade 16 × 2 melee-impact (slows) |
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L1 Nysian Hermit
heals +4
8 × 2 melee-impact (first strike) 5 × 3 ranged-impact (slows) |
L2 Nysian Battle Priest
7 × 2 melee-impact 8 × 4 ranged-fire (magical) |
L3 Nysian Wordkeeper
illuminates
7 × 3 melee-impact 12 × 4 ranged-cold (magical) |
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L2 Nysian Wiseman
leadership, heals +4
8 × 3 melee-impact (first strike) 8 × 3 ranged-impact (slows) |
L3 Nysian Prophet
leadership, heals +4
10 × 3 melee-impact (first strike) 13 × 3 ranged-impact (slows) |
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Werewolves | |||||||||||||||||||||||||||||||||||||
L0 Cursed Wolf Cub
4 × 2 melee-blade 3 × 3 melee-pierce |
L1 Cursed Wolf
5 × 3 melee-blade 3 × 4 melee-pierce |
L2 Cursed Dire Wolf
6 × 4 melee-blade 4 × 5 melee-pierce |
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L1 Lunar Fang
10 × 2 melee-blade 7 × 2 melee-impact |
L2 Furyfang
5 × 3 melee-pierce 14 × 2 melee-blade 9 × 3 melee-impact |
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L2 Wildclaw
11 × 3 melee-blade 8 × 2 melee-impact |
L3 Fenrir
13 × 4 melee-blade 10 × 3 melee-impact |
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L3 Moon Blade
15 × 3 melee-cold (magical) 10 × 2 melee-impact |
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L3 Pack Leader
leadership
13 × 3 melee-blade 9 × 3 melee-impact |
L4 Garou
leadership
16 × 3 melee-blade 10 × 4 melee-impact |
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L1 Stalker
skirmisher
8 × 2 melee-pierce 6 × 2 melee-impact |
L2 Shadow Pelt
skirmisher
9 × 3 melee-pierce 8 × 2 melee-impact |
L3 Night Eye
skirmisher, nightstalk
11 × 3 melee-pierce 10 × 2 melee-impact |
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Zaxal | |||||||||||||||||||||||||||||||||||||
L1 Zaxali Feldrix
skirmisher
7 × 3 melee-blade |
L2 Zaxali Warrior
skirmisher
10 × 3 melee-blade |
L3 Zaxali Eternal
skirmisher
9 × 4 melee-blade 8 × 2 ranged-pierce |
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L1 Zaxali Hunter
skirmisher
8 × 3 melee-blade 7 × 2 ranged-pierce (poison) |
L2 Zaxali Stalker
skirmisher
10 × 3 melee-blade 8 × 3 ranged-pierce (poison) |
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L2 Zaxali Reefthrower
30 × 2 ranged-cold (bombardier, accurate) |
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L1 Zaxali Shaman
skirmisher
4 × 2 melee-blade 10 × 2 ranged-cold (magical) |
L2 Zaxali Witch Doctor
skirmisher, heals +4
6 × 2 melee-blade (plague) 16 × 2 ranged-cold (magical) |
L3 Zaxali Master Shaman
skirmisher, heals +4
8 × 2 melee-blade (plague) 24 × 2 ranged-cold (magical) |
Last updated on Wed Oct 30 03:12:18 2024.