Hunter

(image)

A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than others, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.

 

Information

Advances from: Axeman
Advances to: Woodsman
Cost: 42
HP: 48
Moves: 5
XP: 72
Level: 2
Alignment: neutral
Id: WOTG_Human Hunter
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade9 × 3(melee attack) melee
(image)bow(pierce attack) pierce5 × 4(ranged attack) ranged

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen250%
(icon) Fungus330%
(icon) Hills160%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 03:05:50 2024.