Goblin Chopper

(image)

Small and unassuming goblins have often been the butt of stronger races who would frequently raid their villages for food and loot. Over time these diminutive figures learnt, through necessity, to fight together as one unit instead of every Goblin for himself. Their weapon of choice are wickedly curved hatchets with which they are equally skilled at throwing and fighting.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Goblin Axeman
Advances to:
Cost: 29
HP: 42
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: WOTG_Goblin Chopper
Abilities:

Attacks (damage × count)

(image)hatchet(blade attack) blade6 × 4(melee attack) melee
(image)hatchet(blade attack) blade6 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:00:26 2024.