Wave Master

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Those who advance to the rank of Wave Masters are true masters of their environment, and as such, they can summon huge waves that can crush their opponents simply by the sheer wieght of the water. They owe much of their success to the one who discovered the benefits of place water runes on paddles. For with the use of these runic paddles they can manipulate the waves almost with ease. And to keep from crushing themselves with their own waves, the Wave Master continues to use his harpoon if an enemy gets to close.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Wave Rider
Advances to:
Cost: 52
HP: 55
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: WOTG_Wave Master
Abilities:

Attacks (damage × count)

(image)harpoon(pierce attack) pierce6 × 3(melee attack) melee
(image)wave(impact attack) impact12 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest330%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand130%
(icon) Shallow Water160%
(icon) Swamp240%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Dec 18 03:00:45 2024.