Bird Knight

(image)

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Bird Mount
Advances to: Bird Grand Knight
Cost: 42
HP: 49
Moves: 9
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Bird_Knight
Abilities:

Attacks (damage × count)

(image)lance(pierce attack) pierce13 × 2(melee attack) melee(charge)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills450%
(icon) Mountains550%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 03:04:26 2024.