Altari Master of Illusion

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Masters of Illusions are valuable in Altaris army as they're the only ones that are allowed to teach Illusion magic to initiates as they're trusted enough to perserve this not so ortodox entrepreneurship form of magic at proving it doesn't alter the conscience nor giving weird alter-egos that Altaris would not pardon to any kind of practice.

 

Information

Advances from: Altari Illusionist
Advances to:
Cost: 40
HP: 54
Moves: 6
XP: 134
Level: 3
Alignment: lawful
Id: WOTG_Altari_Master_Of_Illusion
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact10 × 2(melee attack) melee(magical)
(image)secret missile(arcane attack) arcane18 × 2(ranged attack) ranged(magical)
(image)water illusion(cold attack) cold18 × 2(ranged attack) ranged(magical)
(image)fire illusion(fire attack) fire18 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand250%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:59:57 2024.