Earth Avatar

(image)

Avatars of the earth, though colossal, are slow-moving, hobbled by the weight of their bulk. For this reason, earth avatars are bought out into the battlefield for defending important landmarks such as mountains and hilltops. Situated in defensible areas, avatars with their outlandish strength crush parties of opposition while bracing against all varieties of attacks. When all is done, these giants stand still and tall like massive sculptures; over time, avatars begin to house tiny sprigs of vegetation growing outside of its rocky cracks.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Earth Elemental, Greater Dimensional Gate
Advances to: Earth God
Cost: 50
HP: 69
Moves: 4
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Avatar_Earth
Abilities: regenerates, steadfast

Attacks (damage × count)

(image)hit(impact attack) impact12 × 2(melee attack) melee

Resistances

(icon) blade25% (icon) pierce50%
(icon) impact15% (icon) fire10%
(icon) cold10% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave160%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 02:59:51 2024.